[vtkusers] vtkVolumeTextureMapper3D behaves differently between v5.1 and v6.2
david.gobbi at gmail.com
Fri Sep 11 13:48:57 EDT 2015
You can do the image resizing as a preliminary step with vtkImageResize,
which does efficient band-limited sinc interpolation and can do a good job
of shrinking the image without introducing aliasing artifacts.
Hopefully someone else will answer your question about
vtkVolumeTextureMapper3D (I haven't used it in a while).
On Fri, Sep 11, 2015 at 11:22 AM, Weiguang guan <guanw at rhpcs.mcmaster.ca>
> Hello VTK users,
> We develop a viz system using vtkVolumeTextureMapper3D for volume
> rendering. Recently, we've moved up from v5.1 to v6.2. After that, we
> notice our viz system has a significant slow-down in rendering speed
> (compared on the same computer) when volume size is large, say LxWxH ~= 512
> ^3. It can always render small volumes at interactive rate.
> I know that vtkVolumeTextureMapper3D needs to resample large volume to fit
> in 128*256*256 (BTW, our data is regular volume data with a single
> component). But this down-sampling process is not new in 6.2. Are there
> other changes that cause the performance issue? Does anyone experience the
> same issue? Thanks.
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