[vtkusers] vtkVolumeTextureMapper3D behaves differently between v5.1 and v6.2
Weiguang guan
guanw at rhpcs.mcmaster.ca
Mon Sep 14 09:55:39 EDT 2015
Hi David,
I'll try vtkImageResize. Thanks.
Best,
Weiguang
On 11/09/2015 1:48 PM, David Gobbi wrote:
> Hi Weiguang,
>
> You can do the image resizing as a preliminary step with
> vtkImageResize, which does efficient band-limited sinc interpolation
> and can do a good job of shrinking the image without introducing
> aliasing artifacts.
>
> Hopefully someone else will answer your question about
> vtkVolumeTextureMapper3D (I haven't used it in a while).
>
> - David
>
> On Fri, Sep 11, 2015 at 11:22 AM, Weiguang guan
> <guanw at rhpcs.mcmaster.ca <mailto:guanw at rhpcs.mcmaster.ca>> wrote:
>
> Hello VTK users,
>
> We develop a viz system using vtkVolumeTextureMapper3D for volume
> rendering. Recently, we've moved up from v5.1 to v6.2. After that,
> we notice our viz system has a significant slow-down in rendering
> speed (compared on the same computer) when volume size is large,
> say LxWxH ~= 512^^3 . It can always render small volumes at
> interactive rate.
>
> I know that vtkVolumeTextureMapper3D needs to resample large
> volume to fit in 128*256*256 (BTW, our data is regular volume data
> with a single component). But this down-sampling process is not
> new in 6.2. Are there other changes that cause the performance
> issue? Does anyone experience the same issue? Thanks.
>
> Best,
> Weiguang
>
>
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