[vtkusers] How to draw a checkered floor in VTK?

kenichiro yoshimi rccm.kyoshimi at gmail.com
Fri Jun 2 22:21:47 EDT 2017

Hi AC,

I don't have any idea about how to create an infinite grid, since
simulating an infinite plane would need a large meshes and they would
require a large amount of memory.  And I'm not sure if there is a way
to describe meshes periodically in VTK.

Alternatively you can use texture mapping. I do not know this way
satisfies your needs, but this might be a somewhat better than
creating large unstructured or structured grids.
I attached the sample code. I hope this will be of some help.

Best Regards,

2017-06-02 22:12 GMT+09:00 alican <alican1812 at hotmail.com>:
> Kenichiro, you are a life saver. I am a completely newbie to VTK, and I am
> struggling with it a lot. Please allow me one more question:
> How to make this grid infinite?  Like we see in 3D computer games?  I have
> tried this approach:
> SetOrigin(0.0, 0.0, 0.0)
> SetPoint1(10.0, 0.0, 0.0 );
> SetPoint2(0.0, 10.0, 0.0 );
> and then
> SetXResolution(10);
> SetYResolution(10);
> but this way I can only increase / decrease the size and the number of
> squares in the grid, not the total size of the grid.
> Sorry if this is a stupid question, as I said, I am still learning.
> Thank you again.
> AC
> --
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