[vtkusers] Compute Concave Hull in VTK
mjordan at live.at
Fri Dec 9 07:19:50 EST 2016
i would like to compute the concave (not convex!) hull of a vtk polydata surface.
I have a brain model and would like to get a flat surface without furrows.
I tried vtkDelaunay3D with some values for alpha and subsequently a geometry filter to get the surface, but
the result is not that good. (the surface isn't closed and i think that there are some triangles inside the surface).
Is there another method to compute the concave hull?
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