[vtkusers] vtkGPUVolumeRayCastMapper (OpenGL2) - Mask Input update
meow_fiz
meow at mat.uni.torun.pl
Fri Dec 2 09:57:33 EST 2016
DataSet 512x512x219 unsigned short
RenderWindow - 1300x1000
VolumeMapper->SetMaxMemoryInBytes(2.04e+9);
VolumeMapper->SetBlendModeToComposite();
VolumeMapper->SetMaximumImageSampleDistance(4.0);
olumeMapper->SetAutoAdjustSampleDistances(1);
VolumeProperty->SetInterpolationTypeToNearest();
VolumeProperty->DisableGradientOpacityOff();
VolumeProperty->SetShade(0);
Volume zoomed in to fill window - I get 12fps maximum
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