[vtkusers] vtkGPUVolumeRayCastMapper (OpenGL2) - Mask Input update

Alvaro Sanchez alvaro.sanchez at kitware.com
Fri Dec 2 10:03:46 EST 2016


Hi Michal, could you also share your system's specs?



On Fri, Dec 2, 2016 at 9:57 AM, meow_fiz <meow at mat.uni.torun.pl> wrote:

> DataSet 512x512x219 unsigned short
> RenderWindow - 1300x1000
>
> VolumeMapper->SetMaxMemoryInBytes(2.04e+9);
> VolumeMapper->SetBlendModeToComposite();
> VolumeMapper->SetMaximumImageSampleDistance(4.0);
> olumeMapper->SetAutoAdjustSampleDistances(1);
> VolumeProperty->SetInterpolationTypeToNearest();
> VolumeProperty->DisableGradientOpacityOff();
> VolumeProperty->SetShade(0);
>
> Volume zoomed in to fill window - I get 12fps maximum
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> tp5741322p5741394.html
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-- 
Alvaro Sanchez
Kitware, Inc.
Senior R&D Engineer
21 Corporate Drive
Clifton Park, NY 12065-8662
Phone: 518-881-4901
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