[vtkusers] vtkVolumePicker

Richard Frank rickfrank at me.com
Thu Apr 28 18:19:55 EDT 2016


Hi David,

Thanks for the update. We’re going to migrate over to 7.0 (I presume that’s where your fix will go) as soon as the Renderer issue with LightKit I reported is resolved…


Thanks

Rick


> On Apr 28, 2016, at 2:29 PM, David Gobbi <david.gobbi at gmail.com> wrote:
> 
> Hi Richard,
> 
> I replicated the "transparent pick" bug you reported, and submitted a fix for review:
> https://gitlab.kitware.com/vtk/vtk/merge_requests/1467 <https://gitlab.kitware.com/vtk/vtk/merge_requests/1467>
> 
> The loop got stuck if the pick reached the camera's far clipping plane before
> either 1) finding an opaque voxel or 2) exiting through the rear of the volume.
> 
>  - David
> 
> On Fri, Apr 22, 2016 at 7:25 AM, David Gobbi <david.gobbi at gmail.com <mailto:david.gobbi at gmail.com>> wrote:
> On Fri, Apr 22, 2016 at 7:10 AM, Richard Frank <rickfrank at me.com <mailto:rickfrank at me.com>> wrote:
> 
> I also found an issue where in some cases the Ray trace loop ( in vtkCellPicker ) would get stuck. 
> 
> While ( t1 < tLast ) // something like this
> 
> Etc 
> 
> In the particular instance, which seemed to be a click on an "empty" transparent area, t1 would get stuck at 1.0 " fore ever"  ...
> 
> So I subclassed it to work around and if t1 stays a 1.0 +- tiny e for >200 loops I break out.
> 
> Thanks for the info, there must be a bug.  I'll take a look at that loop.
> 
>  - David 
> 

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