[vtkusers] Slow Performance with 2K actors (*.obj file)

David Cole dlrdave at aol.com
Sun Jun 15 08:01:59 EDT 2014

You should probably only have 10s or 100s of actors in any given 
renderer. 1000s or more *actor* objects are known to be slow.

Unless somebody else chimes in and contradicts me, with a speed up 
hint, it's probably best to restructure your code to use fewer actors.

David C.

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