[vtkusers] Render to a FBO from python.

Nico Kruithof Nico at nghk.nl
Thu Aug 29 04:55:40 EDT 2013


Hi,

I'm trying to create a renderer that renders onto an FBO, so that I can use
the rendered image as a texture in a later pass. From what I understand is
that, in C++, you would create a vtkRenderState and call the
vtkRenderer::Render function with the state as argument.

In python the vtkRenderState class doesn't seem to be exposed (the
vtkFrameBufferObject is). Is there something I'm missing or is it only
possible to do this in C++?

Nico
<http://nghk.nl>
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