[vtkusers] How to build a polydata with polygons from a given vtkMutableUndirectedGraph
Sebastian Rahner
gnobbs at gmx.de
Wed May 4 17:24:47 EDT 2011
Dear all,
i still have not found a solution for my problem.
I created a polydata from a vtkMutableUndirectedGraph via
vtkGraphToPolydata. Each vertex has a position in world coordinates, so
that a mesh-like structure is defined by the graph. The edges are passed
to the polydata correctly. But i also want to build the polygons which
are defined by the vertices and connecting edges.
I tried to use the vtkFillHolesFilter as well as
vtkSurfaceReconstructionFilter which both did not work for my problem.
I would appreciate any advice.
Thanks
Am 02.05.2011 22:33, schrieb Sebastian Rahner:
> Hi,
>
> i have a question regarding the creation of a polydata from a given
> vtkMutableUndirectedGraph.
>
> I have a vtkMutableUndirectedGraph whose vertices have certain
> positions defined via the SetPoint method of the graph. The vertices
> are connected with edges so that the faces of the graph are triangles.
>
> Now i want to create a polydata from this graph including the polygons
> which are defined by triangles. I applied vtkGraphToPolydata to the
> graph which produces a polydata with correct points and edges
> connecting the points. But how do i get a polydata which also includes
> the polygons defined by the triangles?
>
> Thanks in advance
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