[vtkusers] Theres hole in my Mesh dear Liza, dear Liza!

Ashika Umanga Umagiliya aumanga at biggjapan.com
Wed Jul 13 05:21:24 EDT 2011


Hi Jothy,

Yeap,they have constant Z spacing..

On 13 July 2011 18:18, Jothy <jothybasu at gmail.com> wrote:

> I think the vtkVoxelContoursToSurfaceFilter requires a constant Z spacing.
> Does you contours meet this requirement?
>
> Jothy
>
>
>
> On Wed, Jul 13, 2011 at 10:10 AM, Ashika Umanga Umagiliya <
> aumanga at biggjapan.com> wrote:
>
>> Greetings all,
>>
>> I use "vtkVoxelContoursToSurfaceFilter"  to generate Mesh from a stack of
>> contours.
>> I have this weird case where there is an unsual "hole" in the generated
>> mesh.
>>
>> Here is the input "contour data" rendered using OpenGL GL_LINE_STRIP
>>
>> http://oi51.tinypic.com/333fwnd.jpg
>> http://oi51.tinypic.com/2416ydk.jpg
>>
>> and here is the generated Mesh
>>
>>
>> http://oi51.tinypic.com/2whqm0z.jpg
>> http://oi51.tinypic.com/ifcsv9.jpg
>>
>>
>> (Note three are two seperate meshes in the scene.Only the outer-bule mesh
>> has the hole.)
>>
>> Can anyone think of the reason for this?
>>
>> Thanks in advane
>>
>>
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