[vtkusers] Theres hole in my Mesh dear Liza, dear Liza!

Jothy jothybasu at gmail.com
Wed Jul 13 05:18:58 EDT 2011


I think the vtkVoxelContoursToSurfaceFilter requires a constant Z spacing.
Does you contours meet this requirement?

Jothy



On Wed, Jul 13, 2011 at 10:10 AM, Ashika Umanga Umagiliya <
aumanga at biggjapan.com> wrote:

> Greetings all,
>
> I use "vtkVoxelContoursToSurfaceFilter"  to generate Mesh from a stack of
> contours.
> I have this weird case where there is an unsual "hole" in the generated
> mesh.
>
> Here is the input "contour data" rendered using OpenGL GL_LINE_STRIP
>
> http://oi51.tinypic.com/333fwnd.jpg
> http://oi51.tinypic.com/2416ydk.jpg
>
> and here is the generated Mesh
>
>
> http://oi51.tinypic.com/2whqm0z.jpg
> http://oi51.tinypic.com/ifcsv9.jpg
>
>
> (Note three are two seperate meshes in the scene.Only the outer-bule mesh
> has the hole.)
>
> Can anyone think of the reason for this?
>
> Thanks in advane
>
>
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