[vtkusers] Rendering directly from GPU memory buffer?

David E DeMarle dave.demarle at kitware.com
Tue Dec 20 08:00:50 EST 2011


None yet that I am aware of.

David E DeMarle
Kitware, Inc.
R&D Engineer
21 Corporate Drive
Clifton Park, NY 12065-8662
Phone: 518-881-4909



On Tue, Dec 20, 2011 at 5:05 AM, Siddharth Vikal
<siddharthvikal at gmail.com> wrote:
> Hi,
>
> I have certain cuda code that performs pre-processing on the image data
> using GPU. As of now, to render it using VTK, I bring the image data into
> vtkImageData pointer, then use mapper, actor2D to render it. This is not
> optimal though considering at the last step of rendering, the texture will
> be copied onto GPU again.
>
> Thus, my question is: Is there a way, that I can direcly render my
> pre-processed image data already on GPU memory without bringing it back to
> CPU in vtk pipeline?
>
> Any help will be greatly appreciated.
>
> regards,
> Siddharth
>
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