[vtkusers] GL_INVALID_OPERATION in void vtkDepthPeelingPass::Render(const vtkRenderState *s)

Bryn Lloyd lloyd at itis.ethz.ch
Fri Dec 16 10:34:56 EST 2011


by the way:

The driver version for the gfx card is:  8.821.1.7000


On 16.12.2011 16:01, Bryn Lloyd wrote:
> Hi
>
> I am developing an application for Windows (64-bit, Windows 7, 
> graphics card: AMD FirePro M5950 Mobility)
>
> When I have transparency in my scene (prop has Opacity < 1.0) then I 
> get an error on following line in void 
> vtkDepthPeelingPass::Render(const vtkRenderState *s):
>
> Line 261:
>     glTexImage2D(vtkgl::PROXY_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA8,
>                  this->ViewportWidth,this->ViewportHeight,
>                  0,GL_RGBA, GL_UNSIGNED_BYTE, 0);
>
>
> The error is (debugged using GLIntercept):
>
>
> glGetString(GL_RENDERER)="AMD FirePro M5950 Mobilit..."
> glGetString(GL_VERSION)="4.1.10534 Compatibility P..."
> ...
> glTexImage2D(GL_PROXY_TEXTURE_RECTANGLE,0,GL_DEPTH_COMPONENT24,1368,624,0,GL_DEPTH_COMPONENT,GL_UNSIGNED_INT,0000000000000000) 
> glGetError() = GL_INVALID_OPERATION
>
>
> Can anybody help me with this? Could this be a bug in my OpenGL 
> implementation? Or maybe in the code in vtkDepthPeelingPass?
>
> Thanks
> Bryn
>
>
>
>
>
>
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