[vtkusers] GL_INVALID_OPERATION in void vtkDepthPeelingPass::Render(const vtkRenderState *s)
Bryn Lloyd
lloyd at itis.ethz.ch
Fri Dec 16 10:34:56 EST 2011
by the way:
The driver version for the gfx card is: 8.821.1.7000
On 16.12.2011 16:01, Bryn Lloyd wrote:
> Hi
>
> I am developing an application for Windows (64-bit, Windows 7,
> graphics card: AMD FirePro M5950 Mobility)
>
> When I have transparency in my scene (prop has Opacity < 1.0) then I
> get an error on following line in void
> vtkDepthPeelingPass::Render(const vtkRenderState *s):
>
> Line 261:
> glTexImage2D(vtkgl::PROXY_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA8,
> this->ViewportWidth,this->ViewportHeight,
> 0,GL_RGBA, GL_UNSIGNED_BYTE, 0);
>
>
> The error is (debugged using GLIntercept):
>
>
> glGetString(GL_RENDERER)="AMD FirePro M5950 Mobilit..."
> glGetString(GL_VERSION)="4.1.10534 Compatibility P..."
> ...
> glTexImage2D(GL_PROXY_TEXTURE_RECTANGLE,0,GL_DEPTH_COMPONENT24,1368,624,0,GL_DEPTH_COMPONENT,GL_UNSIGNED_INT,0000000000000000)
> glGetError() = GL_INVALID_OPERATION
>
>
> Can anybody help me with this? Could this be a bug in my OpenGL
> implementation? Or maybe in the code in vtkDepthPeelingPass?
>
> Thanks
> Bryn
>
>
>
>
>
>
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