[vtkusers] GL_INVALID_OPERATION in void vtkDepthPeelingPass::Render(const vtkRenderState *s)
Bryn Lloyd
lloyd at itis.ethz.ch
Fri Dec 16 10:01:57 EST 2011
Hi
I am developing an application for Windows (64-bit, Windows 7, graphics
card: AMD FirePro M5950 Mobility)
When I have transparency in my scene (prop has Opacity < 1.0) then I get
an error on following line in void vtkDepthPeelingPass::Render(const
vtkRenderState *s):
Line 261:
glTexImage2D(vtkgl::PROXY_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA8,
this->ViewportWidth,this->ViewportHeight,
0,GL_RGBA, GL_UNSIGNED_BYTE, 0);
The error is (debugged using GLIntercept):
glGetString(GL_RENDERER)="AMD FirePro M5950 Mobilit..."
glGetString(GL_VERSION)="4.1.10534 Compatibility P..."
...
glTexImage2D(GL_PROXY_TEXTURE_RECTANGLE,0,GL_DEPTH_COMPONENT24,1368,624,0,GL_DEPTH_COMPONENT,GL_UNSIGNED_INT,0000000000000000)
glGetError() = GL_INVALID_OPERATION
Can anybody help me with this? Could this be a bug in my OpenGL
implementation? Or maybe in the code in vtkDepthPeelingPass?
Thanks
Bryn
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