[vtkusers] Using vtkFillHolesFilter on meshes
KK
karoll.frindel at gmail.com
Wed Apr 20 11:12:49 EDT 2011
Can someone explain me how this filter works.
I try in vain to apply it to one of my meshes, but I get a vtkPolyData in
output (m_poly) that does not seem to be a mesh in my opinion ...
When I execute the following piece of code:
vtkSmartPointer <vtkCellArray> cellArray = m_poly-> GetPolys ();
int = iNbT cellArray-> GetNumberOfCells ();
int = iNbPts m_poly-> GetPoint () -> GetNumberOfPoints ();
double point [3];
for (int i = 0; i <iNbT; i + +)
{
p_Triangles [i] = new sint [3];
vtkIdType npts = 0, * pointsId = NULL;
cellArray-> GetNextCell (npts, pointsId);
...
}
npts is 0 while I supposed it should equal 3 so that the cell describe a
triangle.
Does anyone has an answer to this problem. Thank you in advance!
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