[vtkusers] Using vtkFillHolesFilter on meshes

Bill Lorensen bill.lorensen at gmail.com
Wed Apr 20 14:37:00 EDT 2011


Can you post the code that uses FillHolesFilter?

On Wed, Apr 20, 2011 at 11:12 AM, KK <karoll.frindel at gmail.com> wrote:
> Can someone explain me how this filter works.
> I try in vain to apply it to one of my meshes, but I get a vtkPolyData in
> output (m_poly) that does not seem to be a mesh in my opinion ...
> When I execute the following piece of code:
>   vtkSmartPointer <vtkCellArray> cellArray = m_poly-> GetPolys ();
>   int = iNbT cellArray-> GetNumberOfCells ();
>   int = iNbPts m_poly-> GetPoint () -> GetNumberOfPoints ();
>   double point [3];
>   for (int i = 0; i &lt;iNbT; i + +)
>   {
>       p_Triangles [i] = new sint [3];
>       vtkIdType npts = 0, * pointsId = NULL;
>       cellArray-&gt; GetNextCell (npts, pointsId);
>       ...
>    }
>
> npts is 0 while I supposed it should equal 3 so that the cell describe a
> triangle.
> Does anyone has an answer to this problem. Thank you in advance!
>
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