[vtkusers] Best 3D rendering technique for a point cloud?

Jason T. jasontang65 at gmail.com
Mon Jul 26 11:50:01 EDT 2010


Hi David,

I am a bit unclear on step 2). I use
SetSourceConnection(delaunay3d->GetOutputPort()) and I have also set up a
vtkImageData with the scalar pixel data. How do I 

Also, by "volume rendering" do you mean using a datasetmapper (with LUT set)
+ vtkVolume? Can this be done with actors?

I'm also thinking of shying away from the delaunay because it takes a bit
too long and I get some degenerate triangles. Could this work just my point
set?

Jason
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