[vtkusers] call glColorMask from vtk

Utkarsh Ayachit utkarsh.ayachit at kitware.com
Tue May 26 12:45:54 EDT 2009


Try implementing your own mapper or actor. You can make openGL calls in
Render methods in these classes.

Utkarsh

On Tue, May 26, 2009 at 10:48 AM, Luca Ramundo <luca.ramundo at hotmail.it>wrote:

>  hi all,
> I need your help for my great problem. I'd like to visualize a 3D object in
> my scene with the follow properties:
> It must to be invisible but not trasparence because it has to hide some
> object inside it.
> I know that there is a openGL method to do it: glColorMask(). It is used to
> write or not in frame buffer some color component.
> I'd like if there is something to resolve my problem in VTK or the way to
> call this openGL method from my vtk object.
> Thanks a lot,
> Luca
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