[vtkusers] wxVTKRenderWindowInteractor.py fails on OSX with VTK Cocoa build
Mike Jackson
imikejackson at gmail.com
Fri Feb 22 08:27:48 EST 2008
On Fri, Feb 22, 2008 at 7:02 AM, Dan White <white at mpi-cbg.de> wrote:
> Hi Chris,
>
>
> On Feb 22, 2008, at 12:11 AM, Christopher Barker wrote:
>
> >
> >
> > Dan White wrote:
> >> There is a new OSX port in the wxWidgets source code already,
> >> called xwCocoa....
> >> however this is still missing much functionality....
> >> So in the long run, for 64 bit VTK application using wxPython on OSX
> >> wxPython needs to be able to use the new wxCocoa.
> >
> > I guess in the long run, wx will use Cocoa -- is it firm that Apple
> > will never do a 64 bit Carbon? Even so, can you mingle 64 bit stuff
> > and 32 bit stuff -- it's not like you'll ever need 64 bits for the
> > GUI itself.
> >
>
> our app uses python , wxpython for the gui, and VTK for the 3D
> graphics...
> .... so as i understand it, all three of those need to be 64 bit for
> it to work?
>
>
>
> >> In the mean time, the only other option left for a 64 bit
> >> wxPython GUI VTK application on OSX is.....
> >
> > What about pyObjC and vtkCocoa? can you use those together?
>
> no if we keep it platform independent.... BioImageXD also runs on
> linux and windows....
>
> Dan
> >
> > -Chris
>
> Dr. Daniel James White BSc. (Hons.) PhD
That is one of the issues that Apple _NEEDS_ to hear this type of feed
back. Please send then your concerns about 64 bit GUIs under OS X.
--
Mike Jackson
imikejackson _at_ gee-mail dot com
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