[vtkusers] Problems with voxelization using VTK
shi yuan
shiyuan001 at hotmail.com
Sun Jun 10 00:56:16 EDT 2007
Hi all,
I’m a beginner to VTK, I have requirements as follows;
1)Rasterizing a polygonal mesh object to a model represents as voxel, and
the voxelized model is not “hollow”;
2)Getting infomation from the voxelized model such as the position of
voxel-cube (x,y,z);
>From this mail list, vtkImplicitModeller and vtkVoxelModeller seems useful
to me, and I made a test program, but it doesn’t match my need, because
the program produce a triangular mesh model which seems “hollow”, I mean
the model should be “accumulated” by many voxel which has the same size.
I am not very familiar with the VTK, maybe I use wrong method. Besides the
problem mentioned above, I have some problems as follows:
1)Whether VTK has ability to Voxelize/Rasterize a geometry or not? (The
voxelized model must be “accumulated” by the same unit voxel). In the
other words, should I apply certain voxelization algorithm to program?
Whether VTK only plays the role of visualization or not?
2)If VTK has ability to Voxelize a geometry, which class(es) should I use?
vtkImplicitModeller and vtkVoxelModeller doesn’t work well for my need
(code segments listed as attachment). And which method(s) should I use for
Getting infomation from the voxelized model.
Dose anyone give me some hints? I would be grateful for any help!
Best wishes,
Shiyuan
--------------------------------------------------------------------------------------------
Code Segments:
vtkSmartPointer<vtkCubeSource> cube =
vtkSmartPointer<vtkCubeSource>::New();
cube->SetCenter(0,0,0);
cube->SetXLength(20);
cube->SetYLength(20);
cube->SetZLength(20);
vtkSmartPointer<vtkVoxelModeller> voxel =
vtkSmartPointer<vtkVoxelModeller>::New();
voxel->SetInputConnection(cube->GetOutputPort());
voxel->SetSampleDimensions(8,8,8);
voxel->SetModelBounds(-10,10,-10,10,-10,10);
vtkSmartPointer<vtkContourFilter> contour =
vtkSmartPointer<vtkContourFilter>::New();
contour->SetInputConnection(voxel->GetOutputPort());
contour->SetValue(0,1);
vtkSmartPointer<vtkPolyDataMapper> voxelMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
voxelMapper ->SetInputConnection(contour->GetOutputPort());
vtkSmartPointer<vtkActor> voxelActor = vtkSmartPointer<vtkActor>::New();
voxelActor ->SetMapper(voxelMapper);
voxelActor ->GetProperty()->SetColor(0,0,1);
voxelActor ->GetProperty()->SetOpacity(0.5);
voxelActor ->GetProperty()->SetRepresentationToWireframe();
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