[vtkusers] Specular Light Seperation in VTK
Chao Yu
devincyu at yahoo.com
Tue Jun 6 01:24:52 EDT 2006
[input] [input] [input] [input] hi, there,
I tried to search but wasn't able to find out whether
VTK support user to define the light model to apply specular light after texture mapping. Just as
glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL,GL_SEPARATE_SPECULAR_COLOR)
If not, would you suggest a simple way to add it in.
Many thanks,
Chao.
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