[vtkusers] Specular Light Seperation in VTK

Chao Yu devincyu at yahoo.com
Tue Jun 6 01:24:52 EDT 2006


    [input]   [input]   [input]   [input]              hi, there,
   
  I tried to search but wasn't able to find out whether
  VTK support user to define the light model to apply specular light after texture mapping. Just as 
   
  glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL,GL_SEPARATE_SPECULAR_COLOR)
   
  If not, would you suggest a simple way to add it in.
   
  Many thanks,
  Chao.

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