[vtkusers] Delaunay3D
Jun Liu
jun.liu at myrealbox.com
Wed Aug 10 15:36:03 EDT 2005
Try to play with the parameter value in Delaunay3D->SetAlpha(0.2)
I'm sure you will see the difference.
Jun
On Wednesday 10 August 2005 18:08, John Harris wrote:
> Hi Experts,
>
> I run the following simple pipeline as shown below, and I see the original
> geometry however I only see a bunch of points? Is this right? I thought
> Delaunay3D is supposed to triangulate so I should see a regular mesh.
> Instead it looks like a bunch of 'stars' on the black background, which are
> shaped as my original geometry
> I just wanted to knwo if this makes sense?? I guess I dont fully undestand
> the purpose of Delaunay3D. Or maybe I am missing a command? Thanks for your
> help, its greatly apprecieated!
> JH
>
> GeometryFilter->SetInput( UnstructuredGrid );
> DecimatePro->SetInput( GeometryFilter->GetOutput() );
> DecimatePro->SetTargetReduction( 0.9 );
> DecimatePro->PreserveTopologyOn();
> Delaunay3D->SetInput( DecimatePro->GetOutput() );
> Delaunay3D->SetTolerance (0.01);
> Delaunay3D->SetAlpha(0.2);
> Delaunay3D->BoundingTriangulationOff();
> Delaunay3D->Update();
> DataSetMapper->SetInput( Delaunay3D->GetOutput() );
> Actor->SetMapper( DataSetMapper );
> Ren1->AddActor( Actor );
>
>
> _______________________________________________
> This is the private VTK discussion list.
> Please keep messages on-topic. Check the FAQ at:
> http://www.vtk.org/Wiki/VTK_FAQ Follow this link to subscribe/unsubscribe:
> http://www.vtk.org/mailman/listinfo/vtkusers
More information about the vtkusers
mailing list