[vtkusers] Delaunay3D

Jun Liu jun.liu at myrealbox.com
Wed Aug 10 15:36:03 EDT 2005


Try to play with the parameter value in Delaunay3D->SetAlpha(0.2)
I'm sure you will see the difference.

Jun

On Wednesday 10 August 2005 18:08, John Harris wrote:
> Hi Experts,
>
> I run the following simple pipeline as shown below, and I see the original
> geometry however I only see a bunch of points? Is this right? I thought
> Delaunay3D is supposed to triangulate so I should see a regular mesh.
> Instead it looks like a bunch of 'stars' on the black background, which are
> shaped as my original geometry
> I just wanted to knwo if this makes sense?? I guess I dont fully undestand
> the purpose of Delaunay3D. Or maybe I am missing a command? Thanks for your
> help, its greatly apprecieated!
> JH
>
>         GeometryFilter->SetInput( UnstructuredGrid );
> 	DecimatePro->SetInput( GeometryFilter->GetOutput() );
> 	DecimatePro->SetTargetReduction( 0.9 );
> 	DecimatePro->PreserveTopologyOn();
> 	Delaunay3D->SetInput( DecimatePro->GetOutput() );
> 	Delaunay3D->SetTolerance (0.01);
> 	Delaunay3D->SetAlpha(0.2);
> 	Delaunay3D->BoundingTriangulationOff();
> 	Delaunay3D->Update();
> 	DataSetMapper->SetInput( Delaunay3D->GetOutput() );
> 	Actor->SetMapper( DataSetMapper );
> 	Ren1->AddActor( Actor );
>
>
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