[vtkusers] volume rendering of matrices?
Roman Putanowicz
putanowr at twins.pk.edu.pl
Mon May 19 06:40:53 EDT 2003
Hi Fredrik,
You can create object of class vtkStructuredPoints, get point data
from it (vtkPointData), get scalars array from it and fill the array.
I attached a quick and dirty example how to do it. In this example
the array is filled from the file (raw binary file),
but it can be filled from anything.
I hope this will help.
Cheers
Romek
> Hi all!
>
> I have a current C/OpenGL app. that results in a 64x64 array that I render using OpenGL.
> Now I would like to move my app. to 3D by calculating a 64x64x64 grid. The problem is that I do not
> have the time to write a volume renderer that displays my grid.
>
> Since I have some previous experience with VTK I thought I might give it a go!
> When I previously used VTK I did all the calculations in VTK, or loaded a previously created volume and rendered it. Now I have a 64^3 array that I calculate for each frame (actually it is currently a 1D-array for speed purposes, so if that can be done as well it would be nice!).
>
> To get to the point:
>
> * How do I best connect my 64^3 array to VTK? Any other things I should consider?
> Since the data in the volume changes for each frame I cannot simply output my volume to a file and load that into VTK (unless I do that every frame, but that seems awkward...)
>
> Do you have any suggestions?
>
> Thanks in advance
>
> Fredrik Karlsson
--
_/_/_/ _/ _/ _/_/_/_/_/ Roman Putanowicz
_/ _/ _/ _/ Inst.Comp.Meth.Civ.Eng.
_/ _/ _/ _/ tel +48 12 628 2569
_/_/_/racow _/_/_/niversity of _/echnology putanowr at twins.pk.edu.pl
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