[vtkusers] Fly through of pre-programmed flight path

John Hunter jdhunter at ace.bsd.uchicago.edu
Fri Mar 28 09:50:48 EST 2003


>>>>> "Ross" == Ross Hennessy <R.Hennessy at acfr.usyd.edu.au> writes:

    Ross> I think I am a bit of track looking at the Interactors,
    Ross> since I don't really want any user interaction at all. I had
    Ross> a go at manipulating the camera, but couldn't figure out how
    Ross> to get it to perform motion smoothly will rendering.

The VTK User Guide discusses animation.  The standard approach is to
define curves that you want to move your camera along and then step
over this curve to produce your animation.  You can define a series of
points and then use spline interpolation to generate smooth
trajectories over these curves.

See the example Examples/Rendering/Tcl/keyBottle.tcl

John Hunter



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