[vtkusers] bug with multiple render windows?
Nigel Nunn
nNunn at ausport.gov.au
Fri Feb 21 09:31:25 EST 2003
Hi Frank and Nick,
When I built a static version of nightlies from Aug 9 2002,
the following code began to trigger a VC++6 message:
"pure virtual function call"
vtkMFCRenderView::~vtkMFCRenderView()
{
if (m_IRen) m_IRen->Delete();
if (m_Ren) m_Ren->Delete();
if (m_RenWin) m_RenWin->Delete(); <-- pure virtual function call
}
m_RenWin is a "vtkWin32OpenGLRenderWindow"
I simply commented the line and ignored it :-| but this may
give you a hint during a debug step-hunt for the problem.
Nigel
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