[vtkusers] bug with multiple render windows?

Nigel Nunn nNunn at ausport.gov.au
Fri Feb 21 09:31:25 EST 2003


Hi Frank and Nick, 
 
When I built a static version of nightlies from Aug 9 2002, 
the following code began to trigger a VC++6 message: 
 
    "pure virtual function call" 
 
vtkMFCRenderView::~vtkMFCRenderView() 
{ 
  if (m_IRen)   m_IRen->Delete();
  if (m_Ren)    m_Ren->Delete();
  if (m_RenWin) m_RenWin->Delete();    <-- pure virtual function call 
} 
 
m_RenWin is a "vtkWin32OpenGLRenderWindow" 
 
I simply commented the line and ignored it :-| but this may 
give you a hint during a debug step-hunt for the problem. 
 
Nigel 
 
 

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