[vtkusers] error with LastRenderTimeInSeconds and OpenGL
Doug Gehringer
Doug.Gehringer at Sun.COM
Thu Feb 6 19:47:35 EST 2003
I'm seeing cases where GetLastRenderTimeInSeconds() returns a value which is
less than the actual time to render the frame. The render time is measured
after the last OpenGL command has returned without a call to glFinish(). As a
result some of the rendering time is missed. In this case
GetLastRenderTimeInSeconds() returns 60ms when the actual frame time is 240ms.
To fix this there would need to be a call to glFinish() at the end of
vtkOpenGLRenderer::DeviceRender().
How do bugs fixes get "blessed" and entered into the mainline VTK source?
Doug
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Doug Gehringer x45938 Ph: 503-626-5938
FastApps Group Sun Microsystems Inc.
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