[vtkusers] stereo rendering
Steffen.Oeltze at Student.Uni-Magdeburg.DE
Mon Sep 2 03:45:44 EDT 2002
Thank you very much. Do you happen to have any source code on that ?
David Netherway wrote:
>Just rotate the camera 6 degrees (or similar) about the focal point using
>the viewup direction as the axis. That is, use +/-3 degrees for the right
>and leftt eye views.
>----- Original Message -----
>From: "Steffen Oeltze" <Steffen.Oeltze at Student.Uni-Magdeburg.DE>
>To: "VTK users" <vtkusers at public.kitware.com>
>Sent: Monday, 02 September, 2002 4:31 PM
>Subject: [vtkusers] stereo rendering
>>I'm programming a volume rendering application that does stereo
>>rendering on a Dresden3D-
>>display. I'm using a VolumePro500 board to speed up the rendering
>>this board only supports parallel projection. However, my stereo pairs
>>are calculated using
>>I know that VTK has already implemented a support for this display and
>>it works fine for
>>both types of projection but when I started to think about the
>>mathematics behind this
>>process I got confused. How are the stereo pairs computed in parallel mode
>>I'd be grateful for any thoughts on that,
>>This is the private VTK discussion list.
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