[vtk-developers] VTK OpenGL2 Shaders
Steve Pieper
pieper at isomics.com
Fri Feb 5 11:31:48 EST 2016
Hi Bill -
Great question - I'm looking forward to hear what folks have been doing in
this respect.
For me, I have two classes I have been testing with Slicer - one that
manages 3D textures and one that implements shaders [1,2]. We worked on it
at project week [3] and I'm liking how it works.
-Steve
[1]
https://github.com/pieper/CommonGL/blob/master/ShadedActor/Logic/vtkOpenGLTextureImage.h
[2]
https://github.com/pieper/CommonGL/blob/master/ShadedActor/Logic/vtkOpenGLShaderComputation.h
[3]
http://www.na-mic.org/Wiki/index.php/2016_Winter_Project_Week/Projects/CommonGL
On Fri, Feb 5, 2016 at 11:10 AM, Bill Lorensen <bill.lorensen at gmail.com>
wrote:
> Folks,
>
> Is there documentation on how to write glsl shaders for VTK?
>
> Bill
> --
> Unpaid intern in BillsBasement at noware dot com
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