[vtk-developers] Buildbot builds changed to use OpenGL2

Aashish Chaudhary aashish.chaudhary at kitware.com
Mon Oct 26 10:39:39 EDT 2015


Shawn,

This is great, thank you for taking lead on this.

- Aashish

On Mon, Oct 26, 2015 at 10:37 AM, Shawn Waldon <shawn.waldon at kitware.com>
wrote:

> Hi all,
>
> This morning we switched the majority of the buildbot builds to use
> OpenGL2 by default as part of the transition to OpenGL2 in VTK.  This has
> several effects that you should be aware of:
>
> * Builds today may be a little flaky as we iron out issues this exposes.
> * Buildbot itself will no longer display history for older builds where we
> had to override the default. (The build names changed, so they are
> considered different builds...)  Use CDash to get the details about failing
> builds on older branches.
>
> Sorry for any inconvenience,
>
> Shawn
>
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-- 



*| Aashish Chaudhary | Technical Leader         | Kitware Inc.            *
*| http://www.kitware.com/company/team/chaudhary.html
<http://www.kitware.com/company/team/chaudhary.html>*
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