[Paraview] Cannot run Paraview 5.x on Win x64 Education
Michael Tribelsky
mitribelsky at gmail.com
Wed Mar 14 15:24:15 EDT 2018
Dear users and developers,
I am new in Paraview. I've just tried to install it and encountered the
following problem. I cannot run Paraview 5.x on Win x64 Education in my
notebook Dell Inspiron 17R N7110. When I try to launch it, I get an
error message of a type attached below. It happens for any version 5.x. In
contrast, version 4.4 (specifically, I tried ParaView-4.4.0-Qt4-Windows-64bit)
runs well.
Finally, I have tried to launch Paraview 5.x on a desktop computer with the
same OS. All versions run well.
Can anybody help to fix the problem?
Thanks,
Michael
P.S. The latest graphics drivers from Intel are installed.
=============
The Error message (ParaView-5.5.0-RC2-Qt5-Windows-64bit)
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkWin32OpenGLRenderWindow.cxx,
line 733
vtkWin32OpenGLRenderWindow (000001E3E7DCE480): We have determined that your
graphics system is an Intel SandyBridge based system. These systems only
partially support VTK. If you encounter any issues please make sure your
graphics drivers from Intel are up to date.
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx,
line 781
vtkGenericOpenGLRenderWindow (000001E3E82C6450): GLEW could not be
initialized.
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx,
line 781
vtkGenericOpenGLRenderWindow (000001E3E82C6450): GLEW could not be
initialized.
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx,
line 781
vtkGenericOpenGLRenderWindow (000001E3E82C6450): GLEW could not be
initialized.
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 475
vtkShaderProgram (000001E3EB1C7270): Shader object was not initialized,
cannot attach it.
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C7270): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: //VTK::PositionVC::Dec
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55:
56: // Apple Bug
57: //VTK::PrimID::Dec
58:
59: // Value raster
60: //VTK::ValuePass::Dec
61:
62: void main()
63: {
64: //VTK::Color::Impl
65:
66: //VTK::Normal::Impl
67:
68: //VTK::TCoord::Impl
69:
70: //VTK::Clip::Impl
71:
72: //VTK::PrimID::Impl
73:
74: gl_Position = MCDCMatrix * vertexMC;
75:
76:
77: //VTK::ValuePass::Impl
78:
79: //VTK::Light::Impl
80: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C7270):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C7270): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: //VTK::PositionVC::Dec
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55:
56: // Apple Bug
57: //VTK::PrimID::Dec
58:
59: // Value raster
60: //VTK::ValuePass::Dec
61:
62: void main()
63: {
64: //VTK::Color::Impl
65:
66: //VTK::Normal::Impl
67:
68: //VTK::TCoord::Impl
69:
70: //VTK::Clip::Impl
71:
72: //VTK::PrimID::Impl
73:
74: gl_Position = MCDCMatrix * vertexMC;
75:
76:
77: //VTK::ValuePass::Impl
78:
79: //VTK::Light::Impl
80: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C7270):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 475
vtkShaderProgram (000001E3EB1C9030): Shader object was not initialized,
cannot attach it.
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx,
line 1871
vtkGenericOpenGLRenderWindow (000001E3E82C6450): Hardware does not support
the number of textures defined.
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx,
line 1871
vtkGenericOpenGLRenderWindow (000001E3E82C6450): Hardware does not support
the number of textures defined.
Generic Warning: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx,
line 124
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start.
Ignoring.
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx,
line 1871
vtkGenericOpenGLRenderWindow (000001E3E82C6450): Hardware does not support
the number of textures defined.
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 475
vtkShaderProgram (000001E3EB1C6390): Shader object was not initialized,
cannot attach it.
Generic Warning: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx,
line 124
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start.
Ignoring.
versionFunctions: Not supported on OpenGL ES
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx,
line 781
vtkGenericOpenGLRenderWindow (000001E3E82C6450): GLEW could not be
initialized.
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C7270): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: //VTK::PositionVC::Dec
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55:
56: // Apple Bug
57: //VTK::PrimID::Dec
58:
59: // Value raster
60: //VTK::ValuePass::Dec
61:
62: void main()
63: {
64: //VTK::Color::Impl
65:
66: //VTK::Normal::Impl
67:
68: //VTK::TCoord::Impl
69:
70: //VTK::Clip::Impl
71:
72: //VTK::PrimID::Impl
73:
74: gl_Position = MCDCMatrix * vertexMC;
75:
76:
77: //VTK::ValuePass::Impl
78:
79: //VTK::Light::Impl
80: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C7270):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C7270): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: //VTK::PositionVC::Dec
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55:
56: // Apple Bug
57: //VTK::PrimID::Dec
58:
59: // Value raster
60: //VTK::ValuePass::Dec
61:
62: void main()
63: {
64: //VTK::Color::Impl
65:
66: //VTK::Normal::Impl
67:
68: //VTK::TCoord::Impl
69:
70: //VTK::Clip::Impl
71:
72: //VTK::PrimID::Impl
73:
74: gl_Position = MCDCMatrix * vertexMC;
75:
76:
77: //VTK::ValuePass::Impl
78:
79: //VTK::Light::Impl
80: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C7270):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C7270): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: //VTK::PositionVC::Dec
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55:
56: // Apple Bug
57: //VTK::PrimID::Dec
58:
59: // Value raster
60: //VTK::ValuePass::Dec
61:
62: void main()
63: {
64: //VTK::Color::Impl
65:
66: //VTK::Normal::Impl
67:
68: //VTK::TCoord::Impl
69:
70: //VTK::Clip::Impl
71:
72: //VTK::PrimID::Impl
73:
74: gl_Position = MCDCMatrix * vertexMC;
75:
76:
77: //VTK::ValuePass::Impl
78:
79: //VTK::Light::Impl
80: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C7270):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx,
line 1871
vtkGenericOpenGLRenderWindow (000001E3E82C6450): Hardware does not support
the number of textures defined.
Generic Warning: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx,
line 124
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start.
Ignoring.
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx,
line 1871
vtkGenericOpenGLRenderWindow (000001E3E82C6450): Hardware does not support
the number of textures defined.
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C6390): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17: attribute vec4 ndCoordIn;
18: attribute vec2 texCoordIn;
19: varying vec2 texCoord;
20: void main()
21: {
22: gl_Position = ndCoordIn;
23: texCoord = texCoordIn;
24: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C6390):
Generic Warning: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx,
line 124
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start.
Ignoring.
versionFunctions: Not supported on OpenGL ES
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx,
line 781
vtkGenericOpenGLRenderWindow (000001E3E82C6450): GLEW could not be
initialized.
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C7270): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: //VTK::PositionVC::Dec
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55:
56: // Apple Bug
57: //VTK::PrimID::Dec
58:
59: // Value raster
60: //VTK::ValuePass::Dec
61:
62: void main()
63: {
64: //VTK::Color::Impl
65:
66: //VTK::Normal::Impl
67:
68: //VTK::TCoord::Impl
69:
70: //VTK::Clip::Impl
71:
72: //VTK::PrimID::Impl
73:
74: gl_Position = MCDCMatrix * vertexMC;
75:
76:
77: //VTK::ValuePass::Impl
78:
79: //VTK::Light::Impl
80: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C7270):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C7270): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: //VTK::PositionVC::Dec
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55:
56: // Apple Bug
57: //VTK::PrimID::Dec
58:
59: // Value raster
60: //VTK::ValuePass::Dec
61:
62: void main()
63: {
64: //VTK::Color::Impl
65:
66: //VTK::Normal::Impl
67:
68: //VTK::TCoord::Impl
69:
70: //VTK::Clip::Impl
71:
72: //VTK::PrimID::Impl
73:
74: gl_Position = MCDCMatrix * vertexMC;
75:
76:
77: //VTK::ValuePass::Impl
78:
79: //VTK::Light::Impl
80: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C7270):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C7270): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: //VTK::PositionVC::Dec
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55:
56: // Apple Bug
57: //VTK::PrimID::Dec
58:
59: // Value raster
60: //VTK::ValuePass::Dec
61:
62: void main()
63: {
64: //VTK::Color::Impl
65:
66: //VTK::Normal::Impl
67:
68: //VTK::TCoord::Impl
69:
70: //VTK::Clip::Impl
71:
72: //VTK::PrimID::Impl
73:
74: gl_Position = MCDCMatrix * vertexMC;
75:
76:
77: //VTK::ValuePass::Impl
78:
79: //VTK::Light::Impl
80: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C7270):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx,
line 1871
vtkGenericOpenGLRenderWindow (000001E3E82C6450): Hardware does not support
the number of textures defined.
Generic Warning: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx,
line 124
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start.
Ignoring.
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx,
line 1871
vtkGenericOpenGLRenderWindow (000001E3E82C6450): Hardware does not support
the number of textures defined.
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C6390): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17: attribute vec4 ndCoordIn;
18: attribute vec2 texCoordIn;
19: varying vec2 texCoord;
20: void main()
21: {
22: gl_Position = ndCoordIn;
23: texCoord = texCoordIn;
24: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C6390):
Generic Warning: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx,
line 124
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start.
Ignoring.
versionFunctions: Not supported on OpenGL ES
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx,
line 781
vtkGenericOpenGLRenderWindow (000001E3E82C6450): GLEW could not be
initialized.
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C7270): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: //VTK::PositionVC::Dec
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55:
56: // Apple Bug
57: //VTK::PrimID::Dec
58:
59: // Value raster
60: //VTK::ValuePass::Dec
61:
62: void main()
63: {
64: //VTK::Color::Impl
65:
66: //VTK::Normal::Impl
67:
68: //VTK::TCoord::Impl
69:
70: //VTK::Clip::Impl
71:
72: //VTK::PrimID::Impl
73:
74: gl_Position = MCDCMatrix * vertexMC;
75:
76:
77: //VTK::ValuePass::Impl
78:
79: //VTK::Light::Impl
80: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C7270):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C7270): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: //VTK::PositionVC::Dec
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55:
56: // Apple Bug
57: //VTK::PrimID::Dec
58:
59: // Value raster
60: //VTK::ValuePass::Dec
61:
62: void main()
63: {
64: //VTK::Color::Impl
65:
66: //VTK::Normal::Impl
67:
68: //VTK::TCoord::Impl
69:
70: //VTK::Clip::Impl
71:
72: //VTK::PrimID::Impl
73:
74: gl_Position = MCDCMatrix * vertexMC;
75:
76:
77: //VTK::ValuePass::Impl
78:
79: //VTK::Light::Impl
80: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C7270):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C7270): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: //VTK::PositionVC::Dec
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55:
56: // Apple Bug
57: //VTK::PrimID::Dec
58:
59: // Value raster
60: //VTK::ValuePass::Dec
61:
62: void main()
63: {
64: //VTK::Color::Impl
65:
66: //VTK::Normal::Impl
67:
68: //VTK::TCoord::Impl
69:
70: //VTK::Clip::Impl
71:
72: //VTK::PrimID::Impl
73:
74: gl_Position = MCDCMatrix * vertexMC;
75:
76:
77: //VTK::ValuePass::Impl
78:
79: //VTK::Light::Impl
80: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C7270):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx,
line 1871
vtkGenericOpenGLRenderWindow (000001E3E82C6450): Hardware does not support
the number of textures defined.
Generic Warning: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx,
line 124
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start.
Ignoring.
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx,
line 1871
vtkGenericOpenGLRenderWindow (000001E3E82C6450): Hardware does not support
the number of textures defined.
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C6390): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17: attribute vec4 ndCoordIn;
18: attribute vec2 texCoordIn;
19: varying vec2 texCoord;
20: void main()
21: {
22: gl_Position = ndCoordIn;
23: texCoord = texCoordIn;
24: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C6390):
Generic Warning: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx,
line 124
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start.
Ignoring.
versionFunctions: Not supported on OpenGL ES
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx,
line 781
vtkGenericOpenGLRenderWindow (000001E3E82C6450): GLEW could not be
initialized.
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C7270): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: //VTK::PositionVC::Dec
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55:
56: // Apple Bug
57: //VTK::PrimID::Dec
58:
59: // Value raster
60: //VTK::ValuePass::Dec
61:
62: void main()
63: {
64: //VTK::Color::Impl
65:
66: //VTK::Normal::Impl
67:
68: //VTK::TCoord::Impl
69:
70: //VTK::Clip::Impl
71:
72: //VTK::PrimID::Impl
73:
74: gl_Position = MCDCMatrix * vertexMC;
75:
76:
77: //VTK::ValuePass::Impl
78:
79: //VTK::Light::Impl
80: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C7270):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C7270): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: //VTK::PositionVC::Dec
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55:
56: // Apple Bug
57: //VTK::PrimID::Dec
58:
59: // Value raster
60: //VTK::ValuePass::Dec
61:
62: void main()
63: {
64: //VTK::Color::Impl
65:
66: //VTK::Normal::Impl
67:
68: //VTK::TCoord::Impl
69:
70: //VTK::Clip::Impl
71:
72: //VTK::PrimID::Impl
73:
74: gl_Position = MCDCMatrix * vertexMC;
75:
76:
77: //VTK::ValuePass::Impl
78:
79: //VTK::Light::Impl
80: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C7270):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C7270): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: //VTK::PositionVC::Dec
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55:
56: // Apple Bug
57: //VTK::PrimID::Dec
58:
59: // Value raster
60: //VTK::ValuePass::Dec
61:
62: void main()
63: {
64: //VTK::Color::Impl
65:
66: //VTK::Normal::Impl
67:
68: //VTK::TCoord::Impl
69:
70: //VTK::Clip::Impl
71:
72: //VTK::PrimID::Impl
73:
74: gl_Position = MCDCMatrix * vertexMC;
75:
76:
77: //VTK::ValuePass::Impl
78:
79: //VTK::Light::Impl
80: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C7270):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C9030): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18:
/*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31:
=========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C9030):
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx,
line 1871
vtkGenericOpenGLRenderWindow (000001E3E82C6450): Hardware does not support
the number of textures defined.
Generic Warning: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx,
line 124
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start.
Ignoring.
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx,
line 1871
vtkGenericOpenGLRenderWindow (000001E3E82C6450): Hardware does not support
the number of textures defined.
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 430
vtkShaderProgram (000001E3EB1C6390): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17: attribute vec4 ndCoordIn;
18: attribute vec2 texCoordIn;
19: varying vec2 texCoord;
20: void main()
21: {
22: gl_Position = ndCoordIn;
23: texCoord = texCoordIn;
24: }
ERROR: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx,
line 431
vtkShaderProgram (000001E3EB1C6390):
Generic Warning: In
C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx,
line 124
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start.
Ignoring.
versionFunctions: Not supported on OpenGL ES
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