[Paraview] 3D Data Visualisation

Partridge, Ben D b.partridge16 at imperial.ac.uk
Sat Jun 10 07:01:18 EDT 2017


Again apologies if this is a basic question, but when applying the  Filters->PointVolumeInterpolator  is there any additional filters that the data points have to be passed through? I have quite simply applied the TabletoPoints filter to my initial data set, but the point volume interpolation filter does not appear available.

Many thanks
Ben
________________________________
From: David E DeMarle <dave.demarle at kitware.com>
Sent: 08 June 2017 14:15:49
To: Partridge, Ben D
Cc: Ken Martin; paraview at paraview.org
Subject: Re: [Paraview] 3D Data Visualisation

With both Point Gaussian and OSPRay, look for "Scale Array" on the advanced (gear icon or search) Properties tab. They let you assign a radius transfer function based on any scalar array.

With Point Gaussian there is also an "Opacity Array" which similarly controls the opacity. If you file a feature request, at some point I'll remember to enable that in OSPRay too.

You can do similar things with the Glyph filter's Scaling Mode and the standard color transfer function, but that will be vastly less efficient because it makes lots of geometry to represent each sphere rather than working at the renderer level.

David E DeMarle
Kitware, Inc.
Principal Engineer
21 Corporate Drive
Clifton Park, NY 12065-8662
Phone: 518-881-4909<tel:(518)%20881-4909>

On Thu, Jun 8, 2017 at 8:56 AM, Partridge, Ben D <b.partridge16 at imperial.ac.uk<mailto:b.partridge16 at imperial.ac.uk>> wrote:

Ok great, thanks for your input. I have access to another machine within the department so hopeful this will resolve the issue.


A couple of final questions:


Is there a way to alter the size of an individual data point in paraview?

Finally, How would one go about changing the transparency of a set of data points?


Many thanks

Ben

________________________________
From: Ken Martin <ken.martin at kitware.com<mailto:ken.martin at kitware.com>>
Sent: 08 June 2017 13:02:42
To: David E DeMarle
Cc: Partridge, Ben D; paraview at paraview.org<mailto:paraview at paraview.org>
Subject: Re: [Paraview] 3D Data Visualisation

You might try ParaView 5.3. For a few windows systems I believe 5.3 will work where 5.4 may not. If you are using windows remote desktop then it will not work, but you might consider alternatives such as vnc or nomachine.

On Wed, Jun 7, 2017 at 3:22 PM, David E DeMarle <dave.demarle at kitware.com<mailto:dave.demarle at kitware.com>> wrote:
No other download should be necessary. It would seem though that recent ParaView (which uses modern OpenGL capabilities) does not agree with your system's graphics.




David E DeMarle
Kitware, Inc.
Principal Engineer
21 Corporate Drive
Clifton Park, NY 12065-8662
Phone: 518-881-4909<tel:(518)%20881-4909>

On Wed, Jun 7, 2017 at 1:57 PM, Partridge, Ben D <b.partridge16 at imperial.ac.uk<mailto:b.partridge16 at imperial.ac.uk>> wrote:

Hi David


Ok great thanks, I assume these filters are on the more recent versions of Paraview? I have just tried installing the most recent version (5.4 Windows) and I'm being hit with a series of error messages. Is there another download that I'm missing?


Here are the error messages:


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 819

vtkGenericOpenGLRenderWindow (0000026D10DE3460): GLEW could not be initialized.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 819

vtkGenericOpenGLRenderWindow (0000026D10DE3460): GLEW could not be initialized.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 453

vtkShaderProgram (0000026D11394800): Shader object was not initialized, cannot attach it.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11394800): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: //VTK::PositionVC::Dec

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55:

56: // Apple Bug

57: //VTK::PrimID::Dec

58:

59: // Value raster

60: //VTK::ValuePass::Dec

61:

62: void main()

63: {

64: //VTK::Color::Impl

65:

66: //VTK::Normal::Impl

67:

68: //VTK::TCoord::Impl

69:

70: //VTK::Clip::Impl

71:

72: //VTK::PrimID::Impl

73:

74: gl_Position = MCDCMatrix * vertexMC;

75:

76:

77: //VTK::ValuePass::Impl

78:

79: //VTK::Light::Impl

80: }

81:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11394800):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11394800): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: //VTK::PositionVC::Dec

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55:

56: // Apple Bug

57: //VTK::PrimID::Dec

58:

59: // Value raster

60: //VTK::ValuePass::Dec

61:

62: void main()

63: {

64: //VTK::Color::Impl

65:

66: //VTK::Normal::Impl

67:

68: //VTK::TCoord::Impl

69:

70: //VTK::Clip::Impl

71:

72: //VTK::PrimID::Impl

73:

74: gl_Position = MCDCMatrix * vertexMC;

75:

76:

77: //VTK::ValuePass::Impl

78:

79: //VTK::Light::Impl

80: }

81:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11394800):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 453

vtkShaderProgram (0000026D11393BC0): Shader object was not initialized, cannot attach it.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 1861

vtkGenericOpenGLRenderWindow (0000026D10DE3460): Hardware does not support the number of textures defined.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 1861

vtkGenericOpenGLRenderWindow (0000026D10DE3460): Hardware does not support the number of textures defined.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 1861

vtkGenericOpenGLRenderWindow (0000026D10DE3460): Hardware does not support the number of textures defined.


Generic Warning: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx, line 104

vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 1861

vtkGenericOpenGLRenderWindow (0000026D10DE3460): Hardware does not support the number of textures defined.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 453

vtkShaderProgram (0000026D11395980): Shader object was not initialized, cannot attach it.


Generic Warning: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx, line 104

vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring.


versionFunctions: Not supported on OpenGL ESERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 819

vtkGenericOpenGLRenderWindow (0000026D10DE3460): GLEW could not be initialized.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11394800): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: //VTK::PositionVC::Dec

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55:

56: // Apple Bug

57: //VTK::PrimID::Dec

58:

59: // Value raster

60: //VTK::ValuePass::Dec

61:

62: void main()

63: {

64: //VTK::Color::Impl

65:

66: //VTK::Normal::Impl

67:

68: //VTK::TCoord::Impl

69:

70: //VTK::Clip::Impl

71:

72: //VTK::PrimID::Impl

73:

74: gl_Position = MCDCMatrix * vertexMC;

75:

76:

77: //VTK::ValuePass::Impl

78:

79: //VTK::Light::Impl

80: }

81:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11394800):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11394800): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: //VTK::PositionVC::Dec

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55:

56: // Apple Bug

57: //VTK::PrimID::Dec

58:

59: // Value raster

60: //VTK::ValuePass::Dec

61:

62: void main()

63: {

64: //VTK::Color::Impl

65:

66: //VTK::Normal::Impl

67:

68: //VTK::TCoord::Impl

69:

70: //VTK::Clip::Impl

71:

72: //VTK::PrimID::Impl

73:

74: gl_Position = MCDCMatrix * vertexMC;

75:

76:

77: //VTK::ValuePass::Impl

78:

79: //VTK::Light::Impl

80: }

81:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11394800):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11394800): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: //VTK::PositionVC::Dec

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55:

56: // Apple Bug

57: //VTK::PrimID::Dec

58:

59: // Value raster

60: //VTK::ValuePass::Dec

61:

62: void main()

63: {

64: //VTK::Color::Impl

65:

66: //VTK::Normal::Impl

67:

68: //VTK::TCoord::Impl

69:

70: //VTK::Clip::Impl

71:

72: //VTK::PrimID::Impl

73:

74: gl_Position = MCDCMatrix * vertexMC;

75:

76:

77: //VTK::ValuePass::Impl

78:

79: //VTK::Light::Impl

80: }

81:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11394800):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 1861

vtkGenericOpenGLRenderWindow (0000026D10DE3460): Hardware does not support the number of textures defined.


Generic Warning: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx, line 104

vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 1861

vtkGenericOpenGLRenderWindow (0000026D10DE3460): Hardware does not support the number of textures defined.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11395980): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17: attribute vec4 ndCoordIn;

18: attribute vec2 texCoordIn;

19: varying vec2 texCoord;

20: void main()

21: {

22: gl_Position = ndCoordIn;

23: texCoord = texCoordIn;

24: }



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11395980):


Generic Warning: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx, line 104

vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring.


versionFunctions: Not supported on OpenGL ESERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 819

vtkGenericOpenGLRenderWindow (0000026D10DE3460): GLEW could not be initialized.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11394800): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: //VTK::PositionVC::Dec

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55:

56: // Apple Bug

57: //VTK::PrimID::Dec

58:

59: // Value raster

60: //VTK::ValuePass::Dec

61:

62: void main()

63: {

64: //VTK::Color::Impl

65:

66: //VTK::Normal::Impl

67:

68: //VTK::TCoord::Impl

69:

70: //VTK::Clip::Impl

71:

72: //VTK::PrimID::Impl

73:

74: gl_Position = MCDCMatrix * vertexMC;

75:

76:

77: //VTK::ValuePass::Impl

78:

79: //VTK::Light::Impl

80: }

81:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11394800):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11394800): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: //VTK::PositionVC::Dec

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55:

56: // Apple Bug

57: //VTK::PrimID::Dec

58:

59: // Value raster

60: //VTK::ValuePass::Dec

61:

62: void main()

63: {

64: //VTK::Color::Impl

65:

66: //VTK::Normal::Impl

67:

68: //VTK::TCoord::Impl

69:

70: //VTK::Clip::Impl

71:

72: //VTK::PrimID::Impl

73:

74: gl_Position = MCDCMatrix * vertexMC;

75:

76:

77: //VTK::ValuePass::Impl

78:

79: //VTK::Light::Impl

80: }

81:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11394800):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11394800): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: //VTK::PositionVC::Dec

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55:

56: // Apple Bug

57: //VTK::PrimID::Dec

58:

59: // Value raster

60: //VTK::ValuePass::Dec

61:

62: void main()

63: {

64: //VTK::Color::Impl

65:

66: //VTK::Normal::Impl

67:

68: //VTK::TCoord::Impl

69:

70: //VTK::Clip::Impl

71:

72: //VTK::PrimID::Impl

73:

74: gl_Position = MCDCMatrix * vertexMC;

75:

76:

77: //VTK::ValuePass::Impl

78:

79: //VTK::Light::Impl

80: }

81:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11394800):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 1861

vtkGenericOpenGLRenderWindow (0000026D10DE3460): Hardware does not support the number of textures defined.


Generic Warning: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx, line 104

vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 1861

vtkGenericOpenGLRenderWindow (0000026D10DE3460): Hardware does not support the number of textures defined.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11395980): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17: attribute vec4 ndCoordIn;

18: attribute vec2 texCoordIn;

19: varying vec2 texCoord;

20: void main()

21: {

22: gl_Position = ndCoordIn;

23: texCoord = texCoordIn;

24: }



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11395980):


Generic Warning: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx, line 104

vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring.


versionFunctions: Not supported on OpenGL ES



Cheers

Ben

________________________________
From: David E DeMarle <dave.demarle at kitware.com<mailto:dave.demarle at kitware.com>>
Sent: 07 June 2017 17:57
To: Partridge, Ben D
Cc: Cory Quammen; paraview at paraview.org<mailto:paraview at paraview.org>
Subject: Re: [Paraview] 3D Data Visualisation

I recommend Filters->PointVolumeInterpolator to make a mesh out of these isolated points so that you have something to isocontour within.

On also recommend Enable OSPRay or to change Representation to Point Gaussian to give these points some extent an local normals to make the lighting look better on the point cloud.


David E DeMarle
Kitware, Inc.
Principal Engineer
21 Corporate Drive
Clifton Park, NY 12065-8662
Phone: 518-881-4909<tel:(518)%20881-4909>

On Wed, Jun 7, 2017 at 9:58 AM, Partridge, Ben D <b.partridge16 at imperial.ac.uk<mailto:b.partridge16 at imperial.ac.uk>> wrote:

Hi Cory


Yes certainly,  I have attached an Image below. The image shows a section of the bone marrow in 3D. I wish to wrap an Isosurface around this.


Thanks

Ben

________________________________
From: Cory Quammen <cory.quammen at kitware.com<mailto:cory.quammen at kitware.com>>
Sent: 07 June 2017 14:01:36
To: Partridge, Ben D
Cc: paraview at paraview.org<mailto:paraview at paraview.org>
Subject: Re: [Paraview] 3D Data Visualisation

Ben,

I'm not sure that I entirely understand your problem. Could you attach
a small image showing what you are seeing? That may give me a clue on
how to guide you.

Thanks,
Cory

On Wed, Jun 7, 2017 at 7:01 AM, Partridge, Ben D
<b.partridge16 at imperial.ac.uk<mailto:b.partridge16 at imperial.ac.uk>> wrote:
> Hi Guys
>
>
> Probably a naive question - but I have the 3D pixel coordinates of a
> microscopy image that I wish to reconstruct using paraview, I have loaded
> the coordinates in fine and the image is displayed. However,the
> re-constructed image looks more like 2D projection of a 3D image as opposed
> to looking truly 3D. I was wondering what the easiest way is in which to
> create a 3-D Isosurface with shadows/contours etc from my co-ordinate
> positions?
>
>
> Many thanks
>
> Ben
>
>
> _______________________________________________
> Powered by www.kitware.com<http://www.kitware.com>
>
> Visit other Kitware open-source projects at
> http://www.kitware.com/opensource/opensource.html
>
> Please keep messages on-topic and check the ParaView Wiki at:
> http://paraview.org/Wiki/ParaView
>
> Search the list archives at: http://markmail.org/search/?q=ParaView
>
> Follow this link to subscribe/unsubscribe:
> http://public.kitware.com/mailman/listinfo/paraview
>



--
Cory Quammen
Staff R&D Engineer
Kitware, Inc.

_______________________________________________
Powered by www.kitware.com<http://www.kitware.com>

Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html

Please keep messages on-topic and check the ParaView Wiki at: http://paraview.org/Wiki/ParaView

Search the list archives at: http://markmail.org/search/?q=ParaView

Follow this link to subscribe/unsubscribe:
http://public.kitware.com/mailman/listinfo/paraview




_______________________________________________
Powered by www.kitware.com<http://www.kitware.com>

Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html

Please keep messages on-topic and check the ParaView Wiki at: http://paraview.org/Wiki/ParaView

Search the list archives at: http://markmail.org/search/?q=ParaView

Follow this link to subscribe/unsubscribe:
http://public.kitware.com/mailman/listinfo/paraview




--
Ken Martin PhD
Distinguished Engineer
Kitware Inc.
28 Corporate Drive
Clifton Park NY 12065

This communication, including all attachments, contains confidential and legally privileged information, and it is intended only for the use of the addressee.  Access to this email by anyone else is unauthorized. If you are not the intended recipient, any disclosure, copying, distribution or any action taken in reliance on it is prohibited and may be unlawful. If you received this communication in error please notify us immediately and destroy the original message.  Thank you.

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