[Paraview] 3D Data Visualisation

Partridge, Ben D b.partridge16 at imperial.ac.uk
Wed Jun 7 13:57:35 EDT 2017


Hi David


Ok great thanks, I assume these filters are on the more recent versions of Paraview? I have just tried installing the most recent version (5.4 Windows) and I'm being hit with a series of error messages. Is there another download that I'm missing?


Here are the error messages:


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 819

vtkGenericOpenGLRenderWindow (0000026D10DE3460): GLEW could not be initialized.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 819

vtkGenericOpenGLRenderWindow (0000026D10DE3460): GLEW could not be initialized.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 453

vtkShaderProgram (0000026D11394800): Shader object was not initialized, cannot attach it.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11394800): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: //VTK::PositionVC::Dec

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55:

56: // Apple Bug

57: //VTK::PrimID::Dec

58:

59: // Value raster

60: //VTK::ValuePass::Dec

61:

62: void main()

63: {

64: //VTK::Color::Impl

65:

66: //VTK::Normal::Impl

67:

68: //VTK::TCoord::Impl

69:

70: //VTK::Clip::Impl

71:

72: //VTK::PrimID::Impl

73:

74: gl_Position = MCDCMatrix * vertexMC;

75:

76:

77: //VTK::ValuePass::Impl

78:

79: //VTK::Light::Impl

80: }

81:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11394800):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11394800): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: //VTK::PositionVC::Dec

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55:

56: // Apple Bug

57: //VTK::PrimID::Dec

58:

59: // Value raster

60: //VTK::ValuePass::Dec

61:

62: void main()

63: {

64: //VTK::Color::Impl

65:

66: //VTK::Normal::Impl

67:

68: //VTK::TCoord::Impl

69:

70: //VTK::Clip::Impl

71:

72: //VTK::PrimID::Impl

73:

74: gl_Position = MCDCMatrix * vertexMC;

75:

76:

77: //VTK::ValuePass::Impl

78:

79: //VTK::Light::Impl

80: }

81:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11394800):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 453

vtkShaderProgram (0000026D11393BC0): Shader object was not initialized, cannot attach it.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 1861

vtkGenericOpenGLRenderWindow (0000026D10DE3460): Hardware does not support the number of textures defined.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 1861

vtkGenericOpenGLRenderWindow (0000026D10DE3460): Hardware does not support the number of textures defined.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 1861

vtkGenericOpenGLRenderWindow (0000026D10DE3460): Hardware does not support the number of textures defined.


Generic Warning: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx, line 104

vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 1861

vtkGenericOpenGLRenderWindow (0000026D10DE3460): Hardware does not support the number of textures defined.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 453

vtkShaderProgram (0000026D11395980): Shader object was not initialized, cannot attach it.


Generic Warning: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx, line 104

vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring.


versionFunctions: Not supported on OpenGL ESERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 819

vtkGenericOpenGLRenderWindow (0000026D10DE3460): GLEW could not be initialized.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11394800): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: //VTK::PositionVC::Dec

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55:

56: // Apple Bug

57: //VTK::PrimID::Dec

58:

59: // Value raster

60: //VTK::ValuePass::Dec

61:

62: void main()

63: {

64: //VTK::Color::Impl

65:

66: //VTK::Normal::Impl

67:

68: //VTK::TCoord::Impl

69:

70: //VTK::Clip::Impl

71:

72: //VTK::PrimID::Impl

73:

74: gl_Position = MCDCMatrix * vertexMC;

75:

76:

77: //VTK::ValuePass::Impl

78:

79: //VTK::Light::Impl

80: }

81:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11394800):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11394800): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: //VTK::PositionVC::Dec

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55:

56: // Apple Bug

57: //VTK::PrimID::Dec

58:

59: // Value raster

60: //VTK::ValuePass::Dec

61:

62: void main()

63: {

64: //VTK::Color::Impl

65:

66: //VTK::Normal::Impl

67:

68: //VTK::TCoord::Impl

69:

70: //VTK::Clip::Impl

71:

72: //VTK::PrimID::Impl

73:

74: gl_Position = MCDCMatrix * vertexMC;

75:

76:

77: //VTK::ValuePass::Impl

78:

79: //VTK::Light::Impl

80: }

81:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11394800):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11394800): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: //VTK::PositionVC::Dec

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55:

56: // Apple Bug

57: //VTK::PrimID::Dec

58:

59: // Value raster

60: //VTK::ValuePass::Dec

61:

62: void main()

63: {

64: //VTK::Color::Impl

65:

66: //VTK::Normal::Impl

67:

68: //VTK::TCoord::Impl

69:

70: //VTK::Clip::Impl

71:

72: //VTK::PrimID::Impl

73:

74: gl_Position = MCDCMatrix * vertexMC;

75:

76:

77: //VTK::ValuePass::Impl

78:

79: //VTK::Light::Impl

80: }

81:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11394800):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 1861

vtkGenericOpenGLRenderWindow (0000026D10DE3460): Hardware does not support the number of textures defined.


Generic Warning: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx, line 104

vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 1861

vtkGenericOpenGLRenderWindow (0000026D10DE3460): Hardware does not support the number of textures defined.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11395980): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17: attribute vec4 ndCoordIn;

18: attribute vec2 texCoordIn;

19: varying vec2 texCoord;

20: void main()

21: {

22: gl_Position = ndCoordIn;

23: texCoord = texCoordIn;

24: }



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11395980):


Generic Warning: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx, line 104

vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring.


versionFunctions: Not supported on OpenGL ESERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 819

vtkGenericOpenGLRenderWindow (0000026D10DE3460): GLEW could not be initialized.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11394800): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: //VTK::PositionVC::Dec

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55:

56: // Apple Bug

57: //VTK::PrimID::Dec

58:

59: // Value raster

60: //VTK::ValuePass::Dec

61:

62: void main()

63: {

64: //VTK::Color::Impl

65:

66: //VTK::Normal::Impl

67:

68: //VTK::TCoord::Impl

69:

70: //VTK::Clip::Impl

71:

72: //VTK::PrimID::Impl

73:

74: gl_Position = MCDCMatrix * vertexMC;

75:

76:

77: //VTK::ValuePass::Impl

78:

79: //VTK::Light::Impl

80: }

81:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11394800):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11394800): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: //VTK::PositionVC::Dec

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55:

56: // Apple Bug

57: //VTK::PrimID::Dec

58:

59: // Value raster

60: //VTK::ValuePass::Dec

61:

62: void main()

63: {

64: //VTK::Color::Impl

65:

66: //VTK::Normal::Impl

67:

68: //VTK::TCoord::Impl

69:

70: //VTK::Clip::Impl

71:

72: //VTK::PrimID::Impl

73:

74: gl_Position = MCDCMatrix * vertexMC;

75:

76:

77: //VTK::ValuePass::Impl

78:

79: //VTK::Light::Impl

80: }

81:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11394800):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11394800): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: //VTK::PositionVC::Dec

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55:

56: // Apple Bug

57: //VTK::PrimID::Dec

58:

59: // Value raster

60: //VTK::ValuePass::Dec

61:

62: void main()

63: {

64: //VTK::Color::Impl

65:

66: //VTK::Normal::Impl

67:

68: //VTK::TCoord::Impl

69:

70: //VTK::Clip::Impl

71:

72: //VTK::PrimID::Impl

73:

74: gl_Position = MCDCMatrix * vertexMC;

75:

76:

77: //VTK::ValuePass::Impl

78:

79: //VTK::Light::Impl

80: }

81:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11394800):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11393BC0): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17:

18: /*=========================================================================

19:

20: Program: Visualization Toolkit

21: Module: vtkPolyDataVS.glsl

22:

23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen

24: All rights reserved.

25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

26:

27: This software is distributed WITHOUT ANY WARRANTY; without even

28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR

29: PURPOSE. See the above copyright notice for more information.

30:

31: =========================================================================*/

32:

33: attribute vec4 vertexMC;

34:

35: // frag position in VC

36: varying vec4 vertexVCVSOutput;

37:

38: // optional normal declaration

39: //VTK::Normal::Dec

40:

41: // extra lighting parameters

42: //VTK::Light::Dec

43:

44: // Texture coordinates

45: //VTK::TCoord::Dec

46:

47: // material property values

48: //VTK::Color::Dec

49:

50: // clipping plane vars

51: //VTK::Clip::Dec

52:

53: // camera and actor matrix values

54: uniform mat4 MCDCMatrix;

55: uniform mat4 MCVCMatrix;

56:

57: // Apple Bug

58: //VTK::PrimID::Dec

59:

60: // Value raster

61: //VTK::ValuePass::Dec

62:

63: void main()

64: {

65: //VTK::Color::Impl

66:

67: //VTK::Normal::Impl

68:

69: //VTK::TCoord::Impl

70:

71: //VTK::Clip::Impl

72:

73: //VTK::PrimID::Impl

74:

75: vertexVCVSOutput = MCVCMatrix * vertexMC;

76: gl_Position = MCDCMatrix * vertexMC;

77:

78:

79: //VTK::ValuePass::Impl

80:

81: //VTK::Light::Impl

82: }

83:



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11393BC0):


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 1861

vtkGenericOpenGLRenderWindow (0000026D10DE3460): Hardware does not support the number of textures defined.


Generic Warning: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx, line 104

vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 1861

vtkGenericOpenGLRenderWindow (0000026D10DE3460): Hardware does not support the number of textures defined.


ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408

vtkShaderProgram (0000026D11395980): 1: #version 120

2: #ifdef GL_ES

3: #if __VERSION__ == 300

4: #define attribute in

5: #define varying out

6: #endif // 300

7: #else // GL_ES

8: #define highp

9: #define mediump

10: #define lowp

11: #if __VERSION__ == 150

12: #define attribute in

13: #define varying out

14: #endif

15: #endif // GL_ES

16:

17: attribute vec4 ndCoordIn;

18: attribute vec2 texCoordIn;

19: varying vec2 texCoord;

20: void main()

21: {

22: gl_Position = ndCoordIn;

23: texCoord = texCoordIn;

24: }



ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409

vtkShaderProgram (0000026D11395980):


Generic Warning: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx, line 104

vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring.


versionFunctions: Not supported on OpenGL ES



Cheers

Ben

________________________________
From: David E DeMarle <dave.demarle at kitware.com>
Sent: 07 June 2017 17:57
To: Partridge, Ben D
Cc: Cory Quammen; paraview at paraview.org
Subject: Re: [Paraview] 3D Data Visualisation

I recommend Filters->PointVolumeInterpolator to make a mesh out of these isolated points so that you have something to isocontour within.

On also recommend Enable OSPRay or to change Representation to Point Gaussian to give these points some extent an local normals to make the lighting look better on the point cloud.


David E DeMarle
Kitware, Inc.
Principal Engineer
21 Corporate Drive
Clifton Park, NY 12065-8662
Phone: 518-881-4909

On Wed, Jun 7, 2017 at 9:58 AM, Partridge, Ben D <b.partridge16 at imperial.ac.uk<mailto:b.partridge16 at imperial.ac.uk>> wrote:

Hi Cory


Yes certainly,  I have attached an Image below. The image shows a section of the bone marrow in 3D. I wish to wrap an Isosurface around this.


Thanks

Ben

________________________________
From: Cory Quammen <cory.quammen at kitware.com<mailto:cory.quammen at kitware.com>>
Sent: 07 June 2017 14:01:36
To: Partridge, Ben D
Cc: paraview at paraview.org<mailto:paraview at paraview.org>
Subject: Re: [Paraview] 3D Data Visualisation

Ben,

I'm not sure that I entirely understand your problem. Could you attach
a small image showing what you are seeing? That may give me a clue on
how to guide you.

Thanks,
Cory

On Wed, Jun 7, 2017 at 7:01 AM, Partridge, Ben D
<b.partridge16 at imperial.ac.uk<mailto:b.partridge16 at imperial.ac.uk>> wrote:
> Hi Guys
>
>
> Probably a naive question - but I have the 3D pixel coordinates of a
> microscopy image that I wish to reconstruct using paraview, I have loaded
> the coordinates in fine and the image is displayed. However,the
> re-constructed image looks more like 2D projection of a 3D image as opposed
> to looking truly 3D. I was wondering what the easiest way is in which to
> create a 3-D Isosurface with shadows/contours etc from my co-ordinate
> positions?
>
>
> Many thanks
>
> Ben
>
>
> _______________________________________________
> Powered by www.kitware.com<http://www.kitware.com>
>
> Visit other Kitware open-source projects at
> http://www.kitware.com/opensource/opensource.html
>
> Please keep messages on-topic and check the ParaView Wiki at:
> http://paraview.org/Wiki/ParaView
>
> Search the list archives at: http://markmail.org/search/?q=ParaView
>
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>



--
Cory Quammen
Staff R&D Engineer
Kitware, Inc.

_______________________________________________
Powered by www.kitware.com<http://www.kitware.com>

Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html

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