[Paraview] Differences between OpenGL and OpenGL2 versions of ParaView

Ken Martin ken.martin at kitware.com
Tue Nov 17 17:53:03 EST 2015


Yes, thank goodness, I thought this dataset looked familiar. Now I remember
looking into this a while back and yes, the decision we landed on was as
you specified. The new code is different from the old version, but to me a
much safer and better approach. If the data is missing for a block we use
the solid color, not whatever the last used color happened to be from the
preceding block. Hopefully that explains it (fingers crossed).

Thanks
Ken

On Tue, Nov 17, 2015 at 5:44 PM, Utkarsh Ayachit <
utkarsh.ayachit at kitware.com> wrote:

> Ken, what Adam has is a multiblock dataset with field data array named
> "Color" (with certain blocks missing this array). Now when you color by
> this array and then uncheck "Map Scalars", I get the attached images. I'd
> contend that 5.0 with OpenGL2 rendering is correct. In 4.4 it would just
> bleed some random color through for blocks with missing "Color" array. In
> 5.0, the color used is the "Solid Color" set before changing the array to
> color with.
>
> Adam, are you not seeing rendering as I am with 5.0? I no longer get
> rendering similar to the images you reported.
>
> Utkarsh
>
>>



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Ken Martin PhD
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Kitware Inc.
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