[Paraview] Server Manager

Clinton Stimpson clinton at elemtech.com
Fri Jan 25 10:25:37 EST 2008


You might also want to have a look at the simple clients in 
ParaView3/Qt/Core/Testing.

Clint

Moreland, Kenneth wrote:
>
> Doxygen for Server Manager classes (and everything else in the 
> ParaView source) can be found at
>
> http://www.paraview.org/ParaView3/Doc/Nightly/html/index.html
>
> If you look under the Applications directory in the ParaView source, 
> you will find a couple examples of “custom clients.”
>
> I’ll leave the details of using 3D widgets to someone else. There are 
> conventions in the representation/view SM classes to handle widgets. 
> You might want to look at vtkSMImplicitPlaneRepresentationProxy as an 
> example.
>
> I am not aware of any problems with 32/64 bit issues between client 
> and server. I added some fixes to the socket communicator before the 
> ParaView 3.2 release. I now connect from a 32 bit client to a 64 bit 
> server all the time without problems. If you are having a specific 
> issue, please let me know.
>
> -Ken
>
> ------------------------------------------------------------------------
>
> *From:* paraview-bounces+kmorel=sandia.gov at paraview.org 
> [mailto:paraview-bounces+kmorel=sandia.gov at paraview.org] *On Behalf Of 
> *jonathan grimm
> *Sent:* Thursday, January 24, 2008 3:32 PM
> *To:* paraview at paraview.org
> *Subject:* [Paraview] Server Manager
>
> I'm replacing an application that previously used 
> vtkInputPort/vtkOutputPort.
>
> I'm still using client server because I have large datasets (10-12GB), 
> and the GUI toolkits I'm using isn't 64 bit.
> So I'm planning to use a 32bit client/64bit server.
>
> I'm considering using Paraview's ServerManager, and I have a few 
> questions:
> Is there Doxygen posted somewhere for the ServerManager Library?
> Are there c++ examples posted anywhere?
> Can I connect an ImagePlaneWidget to a proxied server pipeline and 
> have the result work well if the server is local?
> vtkParallel still has warnings about 32 bit/64 bit communications. Am 
> I fine so long as I compile with vtkIdType 64 bit and don't use longs?
>
> -- 
> Sometimes it's hard to tell the dancer from the dance - Corwin in CoC
>
> ------------------------------------------------------------------------
>
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