[vtkusers] Rotating planes

Alessandro Volz alessandro.volz at gmail.com
Mon Sep 25 10:07:14 EDT 2017


What are you currently using to get the axial/coronal/sagittal slices?

The vtkImageReslice class lets you generate "plane views" for any orientation. You'd provide rotated X and Y axes while keeping the Z axis to obtain your desired results.

Best,

Alessandro

> On Sep 22, 2017, at 11:04 PM, Renzo <rphellan2210 at gmail.com> wrote:
> 
> Dear all,
> 
> I want to implement rotating planes views with VTK. This means, I want to
> let the user choose which slice in which plane will be shown, but not only
> in the traditional axial, coronal, and sagittal orientations (in a 3D
> volume), but also in any random orientation. I am thinking about letting the
> user control the normal vector to the slicing plane and then also letting
> the user visualize 2D slices perpendicular to that normal vector.
> 
> Any suggestions on how to implement this with VTK?
> 
> I am thinking about constantly applying rotation transformations to the 3D
> volume, and then extracting the usual axial, coronal, and sagittal slices,
> but I was wondering if there is a faster method. Applying a transformation
> to the 3D volume can be quite time-consuming.
> 
> Thanks,
> 
> Renzo
> 
> 
> 
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