[vtkusers] Crust Algorithm in VTK?
Bill Lorensen
bill.lorensen at gmail.com
Tue Sep 5 10:53:00 EDT 2017
Unfortunately that code does not build with the current VTK...
On Tue, Sep 5, 2017 at 10:25 AM, Simon Esneault
<simon.esneault at gmail.com> wrote:
> Hello,
>
> Maybe this can help ?
> https://github.com/krm15/Powercrust
>
> Simon
>
> 2017-09-05 15:23 GMT+02:00 Paul Korir <pkorir at ebi.ac.uk>:
>>
>> Dear All,
>>
>> I recently came across the crust algorithm for computing a surface along a
>> set of points. It seems to be a relatively powerful algorithm but is not
>> implemented in VTK. VTK has the VTKRuledSurfaceFilter but this has major
>> limitations in various topologies. The alternative is to use some plugins
>> implemented for 3D Slicer but it seems like overkill to have to install 3D
>> Slicer plus an additional plugin just to solve this problem. Obviously the
>> better option would to implement the plugin functionality directly into VTK
>> but obviously I cannot dictate someone's development schedule.
>>
>> My question is: is there something wrong with the crust algorithm that has
>> prevented its implementation in VTK? Are there any plans for this? Is there
>> anything better that can then be included.
>>
>> Thanks for shedding light on this most important of problems.
>>
>> --
>> Paul K. Korir, PhD
>> Scientific Programmer
>> EMBL-EBI
>> 01223494422
>>
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>
>
>
>
> --
> ------------------------------------------------------------------
> Simon Esneault
> Rennes, France
> ------------------------------------------------------------------
>
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