[vtkusers] My vtkDecimatePro result is problematic. What is the best approach?
landings
landinghere at 163.com
Sun Nov 5 09:07:50 EST 2017
<http://vtk.1045678.n5.nabble.com/file/t342072/hhh.jpg>
My mesh seems to have missing triangles when vtkDecimatePro is applied. Is
there a way to preserve a closed surface?
I have the following options:
PreserveTopologyOff();
SplittingOn();
BoundaryVertexDeletionOn();
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