[vtkusers] VTK Stereo - Help Rendering Left & Right Eye Separately

Teek EZ7543 at wayne.edu
Tue Jun 13 10:50:50 EDT 2017


Okay I'm not quite sure what you mean when you say the coordinates for camera
space.
Would I be able to convert world coordinates to camera coordinates in any
way?

I can't seem to find any reference to SetEyePosition in the archive of the
mailing list either.
I've just been trying to set the camera position so I could see the cube
source, however it seems that by default the camera locates itself at (0, 0,
0). Can't seem to figure out how to push it back to see the object using
SetEyePosition.

Let me know if I misunderstood something.

Regards,
Teek


VTK - Users mailing list wrote
> The trick with SetEyePosition calls is that they coordinates have to
> be in **camera** space, not world space.
> 
> 
> HTH,
> David C.





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