[vtkusers] VTK Stereo - Help Rendering Left & Right Eye Separately

David Cole DLRdave at aol.com
Fri Jun 9 16:35:49 EDT 2017


I guess so. I only have one 3D renderer in my case, so it's just one
camera in my case.

On Fri, Jun 9, 2017 at 4:15 PM, Teek <EZ7543 at wayne.edu> wrote:
> Just to clarify: renderWindow->GetRenderers(), Iterate through each and
> renderer->GetActiveCamera()->SetEyePosition(...)?
>
>
> Teek wrote
>> Going to try this way. I'm assuming that I'll have to iterate through a
>> RendererCollection from the RenderWindow in order to get the ActiveCamera
>> correct? Then for each Renderer set the camera->SetEyePosition.
>
>
>
>
>
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