[vtkusers] Linking to Physics libraries

Chiranjib Sur sur.chiranjib at gmail.com
Wed Jun 7 13:43:25 EDT 2017


I have not used ODE myself but given the C++ API's are available, they can
be interfaced with VTK.

I have experienced that if you discretize any rigid body interms of point
data, it is easy to interface. I have worked on interfacing smoothed
particle hydrodynamis (SPH) with VTK - both for computation and rendering.
It works like charm!

On Tue, Jun 6, 2017 at 3:55 AM, kay <jayavardhanravi at outlook.com> wrote:

> Is it possible to link the VTK with the any of the physics libraries like
> ODE
> or Bullet?
> I would like to use the Joints/collision in the VTK where I am already
> rendering few actors.
>
> Any suggestions would be helpful
>
> Thanks
>
> For reference to implement something like this
> <http://vtk.1045678.n5.nabble.com/file/n5743554/poseutility_
> ik_inversekinematics.png>
>
>
>
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