[vtkusers] big sphere radius not working

Bruno Oliveira bruno.manata.oliveira at gmail.com
Wed Mar 9 07:35:22 EST 2016


Hello,

I am tryint to create a sphere with a huge raidius (3e6).

I use this code:

// Create a sphere with texture coordinates
    vtkSmartPointer<vtkTexturedSphereSource> source = vtkSmartPointer<
            vtkTexturedSphereSource>::New();
    source->SetRadius(radius);
    source->SetThetaResolution(1000);
    source->SetPhiResolution(100);


this code works if I use a small raiuds (like 2), but if i set a big radius
value (like 3e6), it won't work: the rendered image is all black. Why could
this be happening?
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://public.kitware.com/pipermail/vtkusers/attachments/20160309/cb1ac360/attachment.html>


More information about the vtkusers mailing list