[vtkusers] Heap corruption | vtkLookupTable?
Audrius Stundzia
audrius at tomographix.com
Thu Jan 28 09:52:56 EST 2016
Using SetNumberOfTableValues() instead of SetNumberOfColors() fixed
the problem.
Thank you.
Regards,
Audrius
On Thu, Jan 28, 2016, at 08:28, Ken Martin wrote:
> Can you try using SetNumberOfTableValues() instead of
> SetNuberOfColors()?
>
> Thanks Ken
>
> On Wed, Jan 27, 2016 at 4:15 PM, Audrius Stundzia
> <audrius at tomographix.com> wrote:
>> __
>>
>> Hi Cory,
>>
>> Sorry that I did not respond earlier. Overlooked your e-mail. Thank
>> you for your reply
>>
>> Now using
>>
>> OS: Windows 10 x64 IDE: MS VS 2015 VTK: 7.0.0.rc2 x64 build
>>
>> Still receiving the same error message at the same place:
>>
>> HEAP CORRUPTION DETECTED: after Normal block (#218683) at
>> 0x00000286C6D22350. CRT detected that the application wrote to memory
>> after end of heap buffer.
>>
>> No idea how to create a CMakeLists.txt file. Please advise.
>>
>> Regards,
>>
>> Audrius
>>
>> On 8 November 2015 at 15:26, Cory Quammen
>> <cory.quammen at kitware.com> wrote:
>>> Hi Audrius,
>>>
>>> That is indeed suspicious. I don't immediately see anything in your
>>> code that would explain the crash. Would you mind attaching a
>>> compilable example program with accompanying CMakeLists.txt file?
>>> That will make it easier to take a look.
>>>
>>> Thanks, Cory
>>>
>>> On Thu, Nov 5, 2015 at 11:19 PM, Audrius Stundzia
>>> <audrius at tomographix.com> wrote:
>>>> __
>>>> Dear All,
>>>>
>>>> OS: Windows 10 x64 IDE: MS VS 2015 VTK: 6.3.0 x64 build
>>>>
>>>> I am getting a "heap corruption" message when a vtkRenderWindow is
>>>> closed and the vtkRenderWindowInteractor is stopped. Specifically
>>>> the line
>>>>
>>>> renderWindowInteractor->TerminateApp();
>>>>
>>>> in a callback function
>>>>
>>>> static void KeyPressCallbackFunction
>>>>
>>>> The relevant code fragments, appended below, are conventional
>>>> texture mapping of an image to a plane. This "heap corruption" did
>>>> not occur in Windows 8.1 x64; MS VS 2010; VTK 5.10.1 x64 build
>>>>
>>>> From the call stack it appears to due to a problem with deleting an
>>>> instantiation of vtkLoopupTable:
>>>>
>>>> vtkCommonCore-6.3.dll!vtkDataArrayTemplate<unsigned
>>>> char>::DeleteArray() Line 214 C++ vtkCommonCore-
>>>> 6.3.dll!vtkDataArrayTemplate<unsigned
>>>> char>::~vtkDataArrayTemplate<unsigned char>() Line 92 C++ vtkCommonCore-
>>>> 6.3.dll!vtkUnsignedCharArray::~vtkUnsignedCharArray() Line 37 C++
>>>> [External Code] vtkCommonCore-
>>>> 6.3.dll!vtkObjectBase::UnRegisterInternal(vtkObjectBase * __formal,
>>>> int check) Line 232 C++ vtkCommonCore-
>>>> 6.3.dll!vtkObject::UnRegisterInternal(vtkObjectBase * o, int check)
>>>> Line 901 C++ vtkCommonCore-
>>>> 6.3.dll!vtkObjectBase::UnRegister(vtkObjectBase * o) Line 190 C++
>>>> vtkCommonCore-6.3.dll!vtkLookupTable::~vtkLookupTable() Line 89C++
>>>> [External Code] vtkCommonCore-
>>>> 6.3.dll!vtkObjectBase::UnRegisterInternal(vtkObjectBase * __formal,
>>>> int check) Line 232 C++ vtkCommonCore-
>>>> 6.3.dll!vtkObject::UnRegisterInternal(vtkObjectBase * o, int check)
>>>> Line 901 C++ vtkCommonCore-
>>>> 6.3.dll!vtkObjectBase::UnRegister(vtkObjectBase * o) Line 190 C++
>>>> vtkCommonCore-6.3.dll!vtkSmartPointerBase::~vtkSmartPointerBase()
>>>> Line 62 C++ [External Code]
>>>>
>>>> Any insight would be appreciated.
>>>>
>>>> Regards,
>>>>
>>>> Audrius
>>>>
>>>> //--------------------------------------- // Start: relevant code
>>>> fragment //---------------------------------------
>>>>
>>>> {
>>>> . . .
>>>>
>>>> vtkSmartPointer<vtkCamera> camera_ =
>>>> vtkSmartPointer<vtkCamera>::New();
>>>>
>>>> camera_->SetPosition( 0.0, 0.0, -1.0); camera_->SetRoll(180.0);
>>>>
>>>> camera_->Zoom( zoomFactor_ );
>>>>
>>>> //--------------- vtkSmartPointer<vtkRenderer> renderer_ =
>>>> vtkSmartPointer<vtkRenderer>::New(); renderer_-
>>>> >SetActiveCamera(camera_); renderer_->SetBackground( 0.0, 0.0,
>>>> 0.0 );
>>>>
>>>> //--------------- vtkSmartPointer<vtkRenderWindow> renderWindow_ =
>>>> vtkSmartPointer<vtkRenderWindow>::New(); renderWindow_-
>>>> >AddRenderer( renderer_ ); renderWindow_->SetSize ( winSizeX_ ,
>>>> winSizeY_ ); renderWindow_->SetPosition ( winPosX_ , winPosY_ );
>>>> renderWindow_->SwapBuffersOn();
>>>>
>>>> //--------------- vtkSmartPointer<vtkRenderWindowInteractor>
>>>> renderWindowInteractor_ =
>>>> vtkSmartPointer<vtkRenderWindowInteractor>::New(); renderWindowInteractor_-
>>>> >SetRenderWindow( renderWindow_);
>>>>
>>>> vtkSmartPointer<vtkCallbackCommand> keyPressCallback_ =
>>>> vtkSmartPointer<vtkCallbackCommand>::New(); keyPressCallback_-
>>>> >SetCallback( advDiagnosticDisplay::KeyPressCallbackFunction);
>>>>
>>>> renderWindowInteractor_->AddObserver ( vtkCommand::KeyPressEvent ,
>>>> keyPressCallback_ );
>>>>
>>>> // Build a colour map vtkSmartPointer<vtkLookupTable> colourMap_ =
>>>> vtkSmartPointer<vtkLookupTable>::New();
>>>> InitializeColourMap(colourMap_);
>>>>
>>>> // Apply the texture vtkSmartPointer<vtkTexture> texture_ =
>>>> vtkSmartPointer<vtkTexture>::New(); if(interpolation_) texture_-
>>>> >InterpolateOn(); else texture_->InterpolateOff(); texture_-
>>>> >RepeatOff(); texture_->SetQualityTo32Bit(); texture_-
>>>> >MapColorScalarsThroughLookupTableOn(); texture_->SetInputData( imageReslice_-
>>>> >GetOutput()); texture_->SetLookupTable( colourMap_);
>>>>
>>>> //--------------- vtkSmartPointer<vtkPlaneSource> planeSource_ =
>>>> vtkSmartPointer<vtkPlaneSource>::New(); planeSource_-
>>>> >SetResolution( 1, 1 ); planeSource_->SetPoint1( eX_, 0.0, 0.0);
>>>> planeSource_->SetPoint2( 0.0, eY_, 0.0); planeSource_->SetCenter(
>>>> centre_.data()); planeSource_->SetNormal( 0.0, 0.0, 1.0); planeSource_-
>>>> >Update();
>>>>
>>>> //--------------- vtkSmartPointer<vtkPolyDataMapper> mapper_ =
>>>> vtkSmartPointer<vtkPolyDataMapper>::New(); mapper_-
>>>> >ScalarVisibilityOff(); mapper_->SetInputData( planeSource_-
>>>> >GetOutput()); mapper_->Update();
>>>>
>>>> //--------------- vtkSmartPointer<vtkProperty> property_ =
>>>> vtkSmartPointer<vtkProperty>::New(); property_->SetOpacity(
>>>> opacity_);
>>>>
>>>> //--------------- vtkSmartPointer<vtkActor> actor_ =
>>>> vtkSmartPointer<vtkActor>::New(); actor_->SetProperty( property_ );
>>>> actor_->SetTexture( texture_ ); actor_->SetMapper( mapper_ );
>>>>
>>>> //--------------- renderer_->AddActor(actor_);
>>>>
>>>> renderer_->ResetCamera();
>>>>
>>>> renderWindow_->Render(); renderWindow_->SetWindowName( "Window name
>>>> here");
>>>>
>>>> renderWindowInteractor_->Start();
>>>>
>>>> . . .
>>>>
>>>> }
>>>>
>>>> void InitializeColourMap(vtkSmartPointer<vtkLookupTable>&
>>>> colourMap) { //--------------- colourMap-
>>>> >SetNumberOfColors(nImageColours_ + 1); colourMap->SetTableRange
>>>> (minScalar_ , maxScalar_);
>>>>
>>>> if (colour_) { colourMap->SetHueRange(0.666667f, 0.0f); colourMap-
>>>> >Build(); colourMap->SetTableValue(0, 0.0f, 0.0f, 0.0f, 0.0f); }
>>>> else { colourMap->SetHueRange(0.5f, 0.5f); colourMap-
>>>> >SetSaturationRange(0.0f, 1.0f); colourMap->Build(); colourMap-
>>>> >SetTableValue(0, 0.0f, 0.0f, 0.0f, 0.0f);
>>>>
>>>> for (int iC = 1; iC <= nImageColours_; ++iC) { const float val =
>>>> static_cast<float>(iC) / static_cast<float>(nImageColours_ + 1);
>>>> colourMap->SetTableValue (iC , val , val , val , 1.0f); } } }
>>>>
>>>>
>>>> // // vtk callback function: stop rendering and close window //
>>>>
>>>> static void KeyPressCallbackFunction ( vtkObject* caller , long
>>>> unsigned int vtkNotUsed(eventId) , void* vtkNotUsed(clientData) ,
>>>> void* vtkNotUsed(callData)) { vtkRenderWindowInteractor*
>>>> renderWindowInteractor =
>>>> dynamic_cast<vtkRenderWindowInteractor*>(caller);
>>>>
>>>> // Close the window vtkRenderWindow* renderWindow = renderWindowInteractor-
>>>> >GetRenderWindow(); renderWindow->Finalize();
>>>>
>>>> // Stop the interactor // When the next line is executed, the heap
>>>> corruption message is generated renderWindowInteractor-
>>>> >TerminateApp();
>>>>
>>>> std::cout << "Window closed." << std::endl; }
>>>>
>>>>
>>>>
>>>>
>>>> _______________________________________________
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>>>>
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>>>>
>>>> Please keep messages on-topic and check the VTK FAQ at:
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>>>>
>>>
>>>
>>>
>>> --
>>> Cory Quammen R&D Engineer Kitware, Inc.
>>>
>>>
>>
>>
>> _______________________________________________
>>
Powered by www.kitware.com
>>
>>
Visit other Kitware open-source projects at
http://www.kitware.com/opensource/opensource.html
>>
>>
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http://www.vtk.org/Wiki/VTK_FAQ
>>
>>
Search the list archives at: http://markmail.org/search/?q=vtkusers
>>
>>
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>
>
>
> --
> Ken Martin PhD Chairman & CFO Kitware Inc. 28 Corporate Drive Clifton
> Park NY 12065 518 371 3971
>
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