[vtkusers] Distortions in Volumerendering in VR-Mode (HTC Vive)
franz at znarfsoft.de
Wed Dec 7 11:38:28 EST 2016
Sebastian Heerwald wrote
> If I look onto the volume rendering and move around it, there appear
> "refraction" lines.
Unfortunately I cannot help with this issue but I would also be very pleased
if someone could help here. Or did you, Sebastian, already achieve some more
insights into this problem?
I also get such distortions on the HTC Vive when using
vtkVolumeRayCastMapper, while everything seems perfectly well in a mesh-only
Does anyone have similar issues? Maybe with Occulus Rift? As far as I
understand Sebastian just test with a HTC Vive. At least I can only test
with a HTC Vive.
View this message in context: http://vtk.1045678.n5.nabble.com/Distortions-in-Volumerendering-in-VR-Mode-HTC-Vive-tp5741338p5741457.html
Sent from the VTK - Users mailing list archive at Nabble.com.
More information about the vtkusers