[vtkusers] Building VTK 6.3.0 with X11 on Mac El Capitan
David Gobbi
david.gobbi at gmail.com
Wed Aug 24 11:39:20 EDT 2016
On Wed, Aug 24, 2016 at 9:23 AM, James Overly <joverly at cfa.harvard.edu>
wrote:
> It looks a little better but now I'm seeing:
>
These CGL calls are invalid for X11 OpenGL. You'll have to modify your
copy of VTK so that it checks OpenGL capabilities on Mac the same was as it
usually does for Linux.
Let me know if you need any more information.
>
You're going to be pretty much on your own, about all I can say now is
"good luck".
- David
On Wed, 2016-08-24 at 10:03 -0400, James Overly wrote:
> > Thanks! I'm giving that a try.
> >
> > Jim
> >
> > On Tue, 2016-08-23 at 17:52 -0600, David Gobbi wrote:
> > > Hi James,
> > >
> > >
> > > Assuming that you have installed xquartz and that you have all the X11
> > > headers and libraries in /opt/X11, you have to tell cmake to use the
> > > OpenGL that comes with X11:
> > >
> > >
> > > OPENGL_INCLUDE_DIR:PATH=/opt/X11/include
> > > OPENGL_gl_LIBRARY:FILEPATH=/opt/X11/lib/libGL.dylib
> > > OPENGL_glu_LIBRARY:FILEPATH=/opt/X11/lib/libGLU.dylib
> > >
> > >
> > > Otherwise VTK will link to the framework OpenGL, which doesn't include
> > > glx.
> > >
> > >
> > > Even with the above, there are no guarantees that VTK will work with
> > > X11 on OS X. But it should at least get you past the link errors.
> > >
> > >
> > > - David
> > >
> > >
> > > On Tue, Aug 23, 2016 at 5:03 PM, David E DeMarle
> > > <dave.demarle at kitware.com> wrote:
> > >
> > > On Tue, Aug 23, 2016 at 6:17 PM, James Overly
> > > <joverly at cfa.harvard.edu> wrote:
> > > -DVTK_USE_X:BOOL=ON \
> > > -DVTK_USE_CARBON:BOOL=OFF \
> > >
> > > -DVTK_USE_COCOA:BOOL=OFF \
> > >
> > >
> > > Why not Cocoa? VTK over X11 is strongly discouraged on Mac.
> > >
> > > David E DeMarle
> > > Kitware, Inc.
> > > R&D Engineer
> > > 21 Corporate Drive
> > > Clifton Park, NY 12065-8662
> > > Phone: 518-881-4909
> > >
> > >
> >
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