[vtkusers] Volume rendering problem
Aashish Chaudhary
aashish.chaudhary at kitware.com
Thu Aug 11 14:38:46 EDT 2016
Elvis, Robert,
Alvaro is looking into this issue. Hopefully soon we will have few answers.
The bottom line is that in a pure opengl application, we were able to
render texture larger than 4GB but it is too early to say where the
bottleneck is.
- Aashish
On Thu, Aug 11, 2016 at 11:14 AM RobertS <spir.robert at gmail.com> wrote:
> it's also 2048. According to this
> https://developer.apple.com/opengl/capabilities/ AMD graphics should have
> the limit at 8192-16348, but right now I don't have any to test it.
> (MAX_3D_TEXTURE_SIZE attribute)
> Robert
>
>
>
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