[vtkusers] Volume rendering problem
Elvis Stansvik
elvis.stansvik at orexplore.com
Thu Aug 11 08:44:53 EDT 2016
2016-08-11 13:26 GMT+02:00 Elvis Stansvik <elvis.stansvik at orexplore.com>:
> 2016-08-11 11:37 GMT+02:00 Elvis Stansvik <elvis.stansvik at orexplore.com>:
>
>> 2016-08-11 11:18 GMT+02:00 Elvis Stansvik <elvis.stansvik at orexplore.com>:
>>
>>> Hi all,
>>>
>>> I'm wrestling with a volume rendering problem.
>>>
>>> I've set up a very basic pipeline that just renders a volume.
>>>
>>> As source it uses a custom reader I wrote that loads a volume from a
>>> HDF5 dataset (float).
>>>
>>> It seemed to be working fine with the volume I had been testing with
>>> (see attached works_fine.png), which was a 120x120x2000. In addition to the
>>> the rendering itself, the screenshot shows a histogram plot I was using for
>>> debugging, as well as some editor controls I use to modify the
>>> color/opacity transfer function.
>>>
>>> I then tested with another volume which is larger (300x300x5000), but
>>> apart from that has pretty much the same characteristic for its scalar
>>> values as the first one, and all of a sudden I don't see anything. See the
>>> attached not_working.png, which shows the setup using the problematic
>>> volume.
>>>
>>> As you can in the histogram, there's a lot of voxel values roughly
>>> around 1, much like in the first volume, so I would expect that with the
>>> same transfer functions (black color, and an opacity ramp from 0.0,0.0 up
>>> to 5.0,1.0), I should see _something_.
>>>
>>> I'm pretty sure I'm missing something basic here, but does anyone have
>>> an idea why I get the expected rendering with my smaller volume, but not
>>> with the bigger one?
>>>
>>> Thanks a lot for any advice!
>>>
>>
>> Sorry, shortly after sending this I think I got one step closer to an
>> explanation. The file from which I load this second, larger, volume is
>> actually a concatenation of several files, and I just tried loading one of
>> the files separately and it worked fine (the rendering looks as expected).
>> So something is probably wrong in the script I use for concatenating HDF5
>> files. I'll do some digging there.
>>
>
> There seems to be nothing wrong with the concatenation script I'm using.
> I've now tried creating smaller volumes by not concatenating the full set
> of files, and up until a resulting volume of around ~2500x300x300 it works
> okay, but if I extend the volume more than that, the rendering fails like
> described previously. It's quite strange :/ And I don't think I'm hitting
> some out-of-memory condition inside VTK, since it normally prints nice
> errors and crashes if that happens.
>
I'm beginning to think that maybe I'm running out of graphics memory? Could
this be a symptom of that?
I've now created a minimal test case, and would very much appreciate if
someone could try it out to see if they get the same problem:
Download
https://drive.google.com/open?id=0B1a2u6qVxaL7M1B6bFhreE1RQW8
and extract the .tar archive (162 MB since it includes two volumes). Then
cmake .
make
./voltest working.hdf5
./voltest not_working.hdf5
For me, rendering of working.hdf5 works, but not rendering of
not_working.hdf5. Is that the case also for you?
The only difference between the two volumes is that not_working.hdf5 is
slightly larger than working.hdf5 (2500 voxels high vs 2000). Apart from
that they were both created in the same way.
Thanks a lot in advance,
Elvis
> Elvis
>
>
>> Elvis
>>
>>
>>>
>>> Elvis
>>>
>>> PS. If you're confused by the range of the vtkAxisActor that you see in
>>> the screenshots, when comparing to the the volume sizes I stated above,
>>> it's because my custom render currently hardcodes the spacing to 0.2. DS.
>>>
>>
>>
>
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