[vtkusers] How to get a fixed number of vertices after decimation in VTK
rogertrullo
rogertrullo at hotmail.com
Fri Apr 1 07:40:37 EDT 2016
Thanks, I have tried with the option 1, however sometimes it gives me
surfaces with 1 or 2 vertex difference. The problem is that I have a set of
meshes and I need them to have the same *exact* number of vertices.
About the option 2, I am not very familiar with this function, but if it
mask some points, how does it deal with the connection between them?
Thanks for your help!
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