[vtkusers] Activiz 6.2 VTK OpenGL2
Mark DeArman
mark at cascadeacoustic.com
Sat Sep 12 14:42:12 EDT 2015
Just in case someone else is wondering how to fix the linker error I
mentioned in my first email:
Simply add vtkRenderingContextOpenGL-6.2.lib to the linker input. I'm
sure this error is because Activiz 6.2 has not been patched to build
against VTK-6.2 yet.
Mark DeArman
Cascade Acoustic Research
http://www.cascadeacoustic.com
(253) 200-5353
----------------------------------------
From: "Mark DeArman" <mark at cascadeacoustic.com>
Sent: Friday, September 11, 2015 9:09 PM
To: vtkusers at vtk.org
Subject: Activiz 6.2 VTK OpenGL2
I am building Activiz 6.2 from source right now. Everything has gone
pretty well, or as well as any type of large build like this ever goes on
Windows. I'm down to the last couple of errors to sort out in linking
against my VTK build.
Something to do with AUTOINIT
error LNK2019: unresolved external symbol "void __cdecl
vtkRenderingContextOpenGL_AutoInit_Construct(void)"
Anyway, that really isn't my question. I built VTK with the default
OpenGL renderer. Then as I was searching for clues on this error I started
reading about the OpenGL2 renderer. Is this supported with Activiz? Has
anyone tried it? I'm a little worried that if I go back and spend all the
time to get it working, there might be some issues hosting the content
inside a WPF window.
Thanks in advance,
Mark DeArman
Cascade Acoustic Research
http://www.cascadeacoustic.com
(253) 200-5353
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://public.kitware.com/pipermail/vtkusers/attachments/20150912/28b26db3/attachment.html>
More information about the vtkusers
mailing list