[vtkusers] Building VTK without OpenGL
Ken Martin
ken.martin at kitware.com
Fri Oct 23 12:52:56 EDT 2015
I'll take a stab at the topic - Ken
Ken Martin PhD
Chairman & CFO
Kitware Inc.
28 Corporate Drive
Clifton Park NY 12065
ken.martin at kitware.com
919 869-8871 (w)
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-----Original Message-----
From: vtkusers [mailto:vtkusers-bounces at vtk.org] On Behalf Of Ben Boeckel
Sent: Thursday, October 22, 2015 2:30 PM
To: Marcus D. Hanwell
Cc: David Gobbi; vtkusers at vtk.org; Moreland, Kenneth
Subject: Re: [vtkusers] Building VTK without OpenGL
On Thu, Oct 22, 2015 at 11:05:31 -0400, Marcus D. Hanwell wrote:
> This did work when I added it, but I guess the dashboard that tested
> it was lost, and it was broken at some point. I agree with you that it
> should be removed (or fixed, and tested).
Is a dashboard which just builds with the None backend sufficient? Are
there any tests that would still run that are meaningful in only None mode
(looking for a way to save buildbot time here :) ).
If anyone makes an MR where a None backend works, I'll add a builder for
it.
--Ben
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